3D Student Splatting and Scooping

Fuente: arXiv
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Hauptverfasser: Zhu, Jialin, Yue, Jiangbei, He, Feixiang, Wang, He
Format: Preprint
Veröffentlicht: 2025
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author Zhu, Jialin
Yue, Jiangbei
He, Feixiang
Wang, He
author_facet Zhu, Jialin
Yue, Jiangbei
He, Feixiang
Wang, He
contents Recently, 3D Gaussian Splatting (3DGS) provides a new framework for novel view synthesis, and has spiked a new wave of research in neural rendering and related applications. As 3DGS is becoming a foundational component of many models, any improvement on 3DGS itself can bring huge benefits. To this end, we aim to improve the fundamental paradigm and formulation of 3DGS. We argue that as an unnormalized mixture model, it needs to be neither Gaussians nor splatting. We subsequently propose a new mixture model consisting of flexible Student's t distributions, with both positive (splatting) and negative (scooping) densities. We name our model Student Splatting and Scooping, or SSS. When providing better expressivity, SSS also poses new challenges in learning. Therefore, we also propose a new principled sampling approach for optimization. Through exhaustive evaluation and comparison, across multiple datasets, settings, and metrics, we demonstrate that SSS outperforms existing methods in terms of quality and parameter efficiency, e.g. achieving matching or better quality with similar numbers of components, and obtaining comparable results while reducing the component number by as much as 82%.
format Preprint
id arxiv_https___arxiv_org_abs_2503_10148
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle 3D Student Splatting and Scooping
Zhu, Jialin
Yue, Jiangbei
He, Feixiang
Wang, He
Computer Vision and Pattern Recognition
Recently, 3D Gaussian Splatting (3DGS) provides a new framework for novel view synthesis, and has spiked a new wave of research in neural rendering and related applications. As 3DGS is becoming a foundational component of many models, any improvement on 3DGS itself can bring huge benefits. To this end, we aim to improve the fundamental paradigm and formulation of 3DGS. We argue that as an unnormalized mixture model, it needs to be neither Gaussians nor splatting. We subsequently propose a new mixture model consisting of flexible Student's t distributions, with both positive (splatting) and negative (scooping) densities. We name our model Student Splatting and Scooping, or SSS. When providing better expressivity, SSS also poses new challenges in learning. Therefore, we also propose a new principled sampling approach for optimization. Through exhaustive evaluation and comparison, across multiple datasets, settings, and metrics, we demonstrate that SSS outperforms existing methods in terms of quality and parameter efficiency, e.g. achieving matching or better quality with similar numbers of components, and obtaining comparable results while reducing the component number by as much as 82%.
title 3D Student Splatting and Scooping
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.10148