MuDG: Taming Multi-modal Diffusion with Gaussian Splatting for Urban Scene Reconstruction

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Zou, Yingshuang, Ding, Yikang, Zhang, Chuanrui, Guo, Jiazhe, Li, Bohan, Lyu, Xiaoyang, Tan, Feiyang, Qi, Xiaojuan, Wang, Haoqian
Format: Preprint
Published: 2025
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866916651926028288
author Zou, Yingshuang
Ding, Yikang
Zhang, Chuanrui
Guo, Jiazhe
Li, Bohan
Lyu, Xiaoyang
Tan, Feiyang
Qi, Xiaojuan
Wang, Haoqian
author_facet Zou, Yingshuang
Ding, Yikang
Zhang, Chuanrui
Guo, Jiazhe
Li, Bohan
Lyu, Xiaoyang
Tan, Feiyang
Qi, Xiaojuan
Wang, Haoqian
contents Recent breakthroughs in radiance fields have significantly advanced 3D scene reconstruction and novel view synthesis (NVS) in autonomous driving. Nevertheless, critical limitations persist: reconstruction-based methods exhibit substantial performance deterioration under significant viewpoint deviations from training trajectories, while generation-based techniques struggle with temporal coherence and precise scene controllability. To overcome these challenges, we present MuDG, an innovative framework that integrates Multi-modal Diffusion model with Gaussian Splatting (GS) for Urban Scene Reconstruction. MuDG leverages aggregated LiDAR point clouds with RGB and geometric priors to condition a multi-modal video diffusion model, synthesizing photorealistic RGB, depth, and semantic outputs for novel viewpoints. This synthesis pipeline enables feed-forward NVS without computationally intensive per-scene optimization, providing comprehensive supervision signals to refine 3DGS representations for rendering robustness enhancement under extreme viewpoint changes. Experiments on the Open Waymo Dataset demonstrate that MuDG outperforms existing methods in both reconstruction and synthesis quality.
format Preprint
id arxiv_https___arxiv_org_abs_2503_10604
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle MuDG: Taming Multi-modal Diffusion with Gaussian Splatting for Urban Scene Reconstruction
Zou, Yingshuang
Ding, Yikang
Zhang, Chuanrui
Guo, Jiazhe
Li, Bohan
Lyu, Xiaoyang
Tan, Feiyang
Qi, Xiaojuan
Wang, Haoqian
Computer Vision and Pattern Recognition
Recent breakthroughs in radiance fields have significantly advanced 3D scene reconstruction and novel view synthesis (NVS) in autonomous driving. Nevertheless, critical limitations persist: reconstruction-based methods exhibit substantial performance deterioration under significant viewpoint deviations from training trajectories, while generation-based techniques struggle with temporal coherence and precise scene controllability. To overcome these challenges, we present MuDG, an innovative framework that integrates Multi-modal Diffusion model with Gaussian Splatting (GS) for Urban Scene Reconstruction. MuDG leverages aggregated LiDAR point clouds with RGB and geometric priors to condition a multi-modal video diffusion model, synthesizing photorealistic RGB, depth, and semantic outputs for novel viewpoints. This synthesis pipeline enables feed-forward NVS without computationally intensive per-scene optimization, providing comprehensive supervision signals to refine 3DGS representations for rendering robustness enhancement under extreme viewpoint changes. Experiments on the Open Waymo Dataset demonstrate that MuDG outperforms existing methods in both reconstruction and synthesis quality.
title MuDG: Taming Multi-modal Diffusion with Gaussian Splatting for Urban Scene Reconstruction
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.10604