Salvato in:
| Autori principali: | , , , |
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| Natura: | Preprint |
| Pubblicazione: |
2025
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| Soggetti: | |
| Accesso online: | https://arxiv.org/abs/2503.10634 |
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Sommario:
- This paper introduces V$^2$Edit, a novel training-free framework for instruction-guided video and 3D scene editing. Addressing the critical challenge of balancing original content preservation with editing task fulfillment, our approach employs a progressive strategy that decomposes complex editing tasks into a sequence of simpler subtasks. Each subtask is controlled through three key synergistic mechanisms: the initial noise, noise added at each denoising step, and cross-attention maps between text prompts and video content. This ensures robust preservation of original video elements while effectively applying the desired edits. Beyond its native video editing capability, we extend V$^2$Edit to 3D scene editing via a "render-edit-reconstruct" process, enabling high-quality, 3D-consistent edits even for tasks involving substantial geometric changes such as object insertion. Extensive experiments demonstrate that our V$^2$Edit achieves high-quality and successful edits across various challenging video editing tasks and complex 3D scene editing tasks, thereby establishing state-of-the-art performance in both domains.