SteerX: Creating Any Camera-Free 3D and 4D Scenes with Geometric Steering

Fuente: arXiv
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Main Authors: Park, Byeongjun, Go, Hyojun, Nam, Hyelin, Kim, Byung-Hoon, Chung, Hyungjin, Kim, Changick
Format: Preprint
Published: 2025
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author Park, Byeongjun
Go, Hyojun
Nam, Hyelin
Kim, Byung-Hoon
Chung, Hyungjin
Kim, Changick
author_facet Park, Byeongjun
Go, Hyojun
Nam, Hyelin
Kim, Byung-Hoon
Chung, Hyungjin
Kim, Changick
contents Recent progress in 3D/4D scene generation emphasizes the importance of physical alignment throughout video generation and scene reconstruction. However, existing methods improve the alignment separately at each stage, making it difficult to manage subtle misalignments arising from another stage. Here, we present SteerX, a zero-shot inference-time steering method that unifies scene reconstruction into the generation process, tilting data distributions toward better geometric alignment. To this end, we introduce two geometric reward functions for 3D/4D scene generation by using pose-free feed-forward scene reconstruction models. Through extensive experiments, we demonstrate the effectiveness of SteerX in improving 3D/4D scene generation.
format Preprint
id arxiv_https___arxiv_org_abs_2503_12024
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle SteerX: Creating Any Camera-Free 3D and 4D Scenes with Geometric Steering
Park, Byeongjun
Go, Hyojun
Nam, Hyelin
Kim, Byung-Hoon
Chung, Hyungjin
Kim, Changick
Computer Vision and Pattern Recognition
Recent progress in 3D/4D scene generation emphasizes the importance of physical alignment throughout video generation and scene reconstruction. However, existing methods improve the alignment separately at each stage, making it difficult to manage subtle misalignments arising from another stage. Here, we present SteerX, a zero-shot inference-time steering method that unifies scene reconstruction into the generation process, tilting data distributions toward better geometric alignment. To this end, we introduce two geometric reward functions for 3D/4D scene generation by using pose-free feed-forward scene reconstruction models. Through extensive experiments, we demonstrate the effectiveness of SteerX in improving 3D/4D scene generation.
title SteerX: Creating Any Camera-Free 3D and 4D Scenes with Geometric Steering
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.12024