Gaussian On-the-Fly Splatting: A Progressive Framework for Robust Near Real-Time 3DGS Optimization

Fuente: arXiv
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Main Authors: Xu, Yiwei, Yu, Yifei, Gan, Wentian, Wang, Tengfei, Zhan, Zongqian, Cheng, Hao, Wang, Xin
Format: Preprint
Published: 2025
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author Xu, Yiwei
Yu, Yifei
Gan, Wentian
Wang, Tengfei
Zhan, Zongqian
Cheng, Hao
Wang, Xin
author_facet Xu, Yiwei
Yu, Yifei
Gan, Wentian
Wang, Tengfei
Zhan, Zongqian
Cheng, Hao
Wang, Xin
contents 3D Gaussian Splatting (3DGS) achieves high-fidelity rendering with fast real-time performance, but existing methods rely on offline training after full Structure-from-Motion (SfM) processing. In contrast, this work introduces Gaussian on-the-fly Splatting (abbreviated as On-the-Fly GS), a progressive framework enabling near real-time 3DGS optimization during image capture. As each image arrives, its pose and sparse points are updated via On-the-Fly SfM, and newly optimized Gaussians are immediately integrated into the 3DGS field. To achieve this, we propose a progressive Local & Semi-Global optimization to prioritize the new image and its neighbors by their corresponding overlapping relationship, allowing the new image and its overlapping images to get more training. To further stabilize training across previous and new images, an adaptive learning rate schedule balances the iterations and the learning rate. Extensive experiments on multiple benchmarks show that our On-the-Fly GS reduces training time significantly, optimizing each new image in seconds with minimal rendering loss, offering one of the first practical steps toward rapid, progressive 3DGS reconstruction.
format Preprint
id arxiv_https___arxiv_org_abs_2503_13086
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Gaussian On-the-Fly Splatting: A Progressive Framework for Robust Near Real-Time 3DGS Optimization
Xu, Yiwei
Yu, Yifei
Gan, Wentian
Wang, Tengfei
Zhan, Zongqian
Cheng, Hao
Wang, Xin
Computer Vision and Pattern Recognition
3D Gaussian Splatting (3DGS) achieves high-fidelity rendering with fast real-time performance, but existing methods rely on offline training after full Structure-from-Motion (SfM) processing. In contrast, this work introduces Gaussian on-the-fly Splatting (abbreviated as On-the-Fly GS), a progressive framework enabling near real-time 3DGS optimization during image capture. As each image arrives, its pose and sparse points are updated via On-the-Fly SfM, and newly optimized Gaussians are immediately integrated into the 3DGS field. To achieve this, we propose a progressive Local & Semi-Global optimization to prioritize the new image and its neighbors by their corresponding overlapping relationship, allowing the new image and its overlapping images to get more training. To further stabilize training across previous and new images, an adaptive learning rate schedule balances the iterations and the learning rate. Extensive experiments on multiple benchmarks show that our On-the-Fly GS reduces training time significantly, optimizing each new image in seconds with minimal rendering loss, offering one of the first practical steps toward rapid, progressive 3DGS reconstruction.
title Gaussian On-the-Fly Splatting: A Progressive Framework for Robust Near Real-Time 3DGS Optimization
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.13086