Quantum EigenGame for excited state calculation

Fuente: arXiv
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Main Authors: Quiroga, David, Han, Jason, Kyrillidis, Anastasios
Format: Preprint
Published: 2025
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author Quiroga, David
Han, Jason
Kyrillidis, Anastasios
author_facet Quiroga, David
Han, Jason
Kyrillidis, Anastasios
contents Computing the excited states of a given Hamiltonian is computationally hard for large systems, but methods that do so using quantum computers scale tractably. This problem is equivalent to the PCA problem where we are interested in decomposing a matrix into a collection of principal components. Classically, PCA is a well-studied problem setting, for which both centralized and distributed approaches have been developed. On the distributed side, one recent approach is that of EigenGame, a game-theoretic approach to finding eigenvectors where each eigenvector reaches a Nash equilibrium either sequentially or in parallel. With this work, we extend the EigenGame algorithm for both a $0^\text{th}$-order approach and for quantum computers, and harness the framework that quantum computing provides in computing excited states. Results show that using the Quantum EigenGame allows us to converge to excited states of a given Hamiltonian without the need of a deflation step. We also develop theory on error accumulation for finite-differences and parameterized approaches.
format Preprint
id arxiv_https___arxiv_org_abs_2503_13644
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Quantum EigenGame for excited state calculation
Quiroga, David
Han, Jason
Kyrillidis, Anastasios
Quantum Physics
Data Structures and Algorithms
Machine Learning
Optimization and Control
Computing the excited states of a given Hamiltonian is computationally hard for large systems, but methods that do so using quantum computers scale tractably. This problem is equivalent to the PCA problem where we are interested in decomposing a matrix into a collection of principal components. Classically, PCA is a well-studied problem setting, for which both centralized and distributed approaches have been developed. On the distributed side, one recent approach is that of EigenGame, a game-theoretic approach to finding eigenvectors where each eigenvector reaches a Nash equilibrium either sequentially or in parallel. With this work, we extend the EigenGame algorithm for both a $0^\text{th}$-order approach and for quantum computers, and harness the framework that quantum computing provides in computing excited states. Results show that using the Quantum EigenGame allows us to converge to excited states of a given Hamiltonian without the need of a deflation step. We also develop theory on error accumulation for finite-differences and parameterized approaches.
title Quantum EigenGame for excited state calculation
topic Quantum Physics
Data Structures and Algorithms
Machine Learning
Optimization and Control
url https://arxiv.org/abs/2503.13644