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Autori principali: Guo, Zhengsheng, Zheng, Linwei, Chen, Xinyang, Bai, Xuefeng, Chen, Kehai, Zhang, Min
Natura: Preprint
Pubblicazione: 2025
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Accesso online:https://arxiv.org/abs/2503.13882
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author Guo, Zhengsheng
Zheng, Linwei
Chen, Xinyang
Bai, Xuefeng
Chen, Kehai
Zhang, Min
author_facet Guo, Zhengsheng
Zheng, Linwei
Chen, Xinyang
Bai, Xuefeng
Chen, Kehai
Zhang, Min
contents While human cognition inherently retrieves information from diverse and specialized knowledge sources during decision-making processes, current Retrieval-Augmented Generation (RAG) systems typically operate through single-source knowledge retrieval, leading to a cognitive-algorithmic discrepancy. To bridge this gap, we introduce MoK-RAG, a novel multi-source RAG framework that implements a mixture of knowledge paths enhanced retrieval mechanism through functional partitioning of a large language model (LLM) corpus into distinct sections, enabling retrieval from multiple specialized knowledge paths. Applied to the generation of 3D simulated environments, our proposed MoK-RAG3D enhances this paradigm by partitioning 3D assets into distinct sections and organizing them based on a hierarchical knowledge tree structure. Different from previous methods that only use manual evaluation, we pioneered the introduction of automated evaluation methods for 3D scenes. Both automatic and human evaluations in our experiments demonstrate that MoK-RAG3D can assist Embodied AI agents in generating diverse scenes.
format Preprint
id arxiv_https___arxiv_org_abs_2503_13882
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle MoK-RAG: Mixture of Knowledge Paths Enhanced Retrieval-Augmented Generation for Embodied AI Environments
Guo, Zhengsheng
Zheng, Linwei
Chen, Xinyang
Bai, Xuefeng
Chen, Kehai
Zhang, Min
Machine Learning
Artificial Intelligence
While human cognition inherently retrieves information from diverse and specialized knowledge sources during decision-making processes, current Retrieval-Augmented Generation (RAG) systems typically operate through single-source knowledge retrieval, leading to a cognitive-algorithmic discrepancy. To bridge this gap, we introduce MoK-RAG, a novel multi-source RAG framework that implements a mixture of knowledge paths enhanced retrieval mechanism through functional partitioning of a large language model (LLM) corpus into distinct sections, enabling retrieval from multiple specialized knowledge paths. Applied to the generation of 3D simulated environments, our proposed MoK-RAG3D enhances this paradigm by partitioning 3D assets into distinct sections and organizing them based on a hierarchical knowledge tree structure. Different from previous methods that only use manual evaluation, we pioneered the introduction of automated evaluation methods for 3D scenes. Both automatic and human evaluations in our experiments demonstrate that MoK-RAG3D can assist Embodied AI agents in generating diverse scenes.
title MoK-RAG: Mixture of Knowledge Paths Enhanced Retrieval-Augmented Generation for Embodied AI Environments
topic Machine Learning
Artificial Intelligence
url https://arxiv.org/abs/2503.13882