GPU-Accelerated Motion Planning of an Underactuated Forestry Crane in Cluttered Environments

Fuente: arXiv
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Hauptverfasser: Vu, Minh Nhat, Ebmer, Gerald, Watcher, Alexander, Ecker, Marc-Philip, Nguyen, Giang, Glueck, Tobias
Format: Preprint
Veröffentlicht: 2025
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author Vu, Minh Nhat
Ebmer, Gerald
Watcher, Alexander
Ecker, Marc-Philip
Nguyen, Giang
Glueck, Tobias
author_facet Vu, Minh Nhat
Ebmer, Gerald
Watcher, Alexander
Ecker, Marc-Philip
Nguyen, Giang
Glueck, Tobias
contents Autonomous large-scale machine operations require fast, efficient, and collision-free motion planning while addressing unique challenges such as hydraulic actuation limits and underactuated joint dynamics. This paper presents a novel two-step motion planning framework designed for an underactuated forestry crane. The first step employs GPU-accelerated stochastic optimization to rapidly compute a globally shortest collision-free path. The second step refines this path into a dynamically feasible trajectory using a trajectory optimizer that ensures compliance with system dynamics and actuation constraints. The proposed approach is benchmarked against conventional techniques, including RRT-based methods and purely optimization-based approaches. Simulation results demonstrate substantial improvements in computation speed and motion feasibility, making this method highly suitable for complex crane systems.
format Preprint
id arxiv_https___arxiv_org_abs_2503_14160
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle GPU-Accelerated Motion Planning of an Underactuated Forestry Crane in Cluttered Environments
Vu, Minh Nhat
Ebmer, Gerald
Watcher, Alexander
Ecker, Marc-Philip
Nguyen, Giang
Glueck, Tobias
Robotics
Autonomous large-scale machine operations require fast, efficient, and collision-free motion planning while addressing unique challenges such as hydraulic actuation limits and underactuated joint dynamics. This paper presents a novel two-step motion planning framework designed for an underactuated forestry crane. The first step employs GPU-accelerated stochastic optimization to rapidly compute a globally shortest collision-free path. The second step refines this path into a dynamically feasible trajectory using a trajectory optimizer that ensures compliance with system dynamics and actuation constraints. The proposed approach is benchmarked against conventional techniques, including RRT-based methods and purely optimization-based approaches. Simulation results demonstrate substantial improvements in computation speed and motion feasibility, making this method highly suitable for complex crane systems.
title GPU-Accelerated Motion Planning of an Underactuated Forestry Crane in Cluttered Environments
topic Robotics
url https://arxiv.org/abs/2503.14160