Figame: A Family Digital Game Based on JME for Shaping Parent-Child Healthy Gaming Relationship

Fuente: arXiv
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Autori principali: Zhang, Liyi, Peng, Yujie, Lian, Yi, Xue, Mengru
Natura: Preprint
Pubblicazione: 2025
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author Zhang, Liyi
Peng, Yujie
Lian, Yi
Xue, Mengru
author_facet Zhang, Liyi
Peng, Yujie
Lian, Yi
Xue, Mengru
contents With the development of technology, digital games have permeated into family and parent-child relationships, leading to cognitive deficiencies and inter-generational conflicts that have yet to be effectively addressed. Building on previous research on digital games and parent-child relationships, we have developed Figame, a Joint Media Engagement (JME) based parent-child digital game aimed at fostering healthy family gaming relationships through co-playing experiences. The game itself involves providing game-related cognitive support, facilitating role-switching between parent and child, encouraging discussions both within and outside the game, and balancing competition and collaboration. During the study, we assessed the gameplay experiences of 8 parent-child pairs (aged between 8 and 12 years). The results indicated that Figame effectively enhances parent-child digital gaming relationships and promotes a willingness to engage in shared gameplay, thereby fostering positive family dynamics within the context of digital gaming.
format Preprint
id arxiv_https___arxiv_org_abs_2503_14178
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Figame: A Family Digital Game Based on JME for Shaping Parent-Child Healthy Gaming Relationship
Zhang, Liyi
Peng, Yujie
Lian, Yi
Xue, Mengru
Human-Computer Interaction
With the development of technology, digital games have permeated into family and parent-child relationships, leading to cognitive deficiencies and inter-generational conflicts that have yet to be effectively addressed. Building on previous research on digital games and parent-child relationships, we have developed Figame, a Joint Media Engagement (JME) based parent-child digital game aimed at fostering healthy family gaming relationships through co-playing experiences. The game itself involves providing game-related cognitive support, facilitating role-switching between parent and child, encouraging discussions both within and outside the game, and balancing competition and collaboration. During the study, we assessed the gameplay experiences of 8 parent-child pairs (aged between 8 and 12 years). The results indicated that Figame effectively enhances parent-child digital gaming relationships and promotes a willingness to engage in shared gameplay, thereby fostering positive family dynamics within the context of digital gaming.
title Figame: A Family Digital Game Based on JME for Shaping Parent-Child Healthy Gaming Relationship
topic Human-Computer Interaction
url https://arxiv.org/abs/2503.14178