Figame: A Family Digital Game Based on JME for Shaping Parent-Child Healthy Gaming Relationship
Fuente:
arXiv
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| Autori principali: | , , , |
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| Natura: | Preprint |
| Pubblicazione: |
2025
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| _version_ | 1866908289603731456 |
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| author | Zhang, Liyi Peng, Yujie Lian, Yi Xue, Mengru |
| author_facet | Zhang, Liyi Peng, Yujie Lian, Yi Xue, Mengru |
| contents | With the development of technology, digital games have permeated into family and parent-child relationships, leading to cognitive deficiencies and inter-generational conflicts that have yet to be effectively addressed. Building on previous research on digital games and parent-child relationships, we have developed Figame, a Joint Media Engagement (JME) based parent-child digital game aimed at fostering healthy family gaming relationships through co-playing experiences. The game itself involves providing game-related cognitive support, facilitating role-switching between parent and child, encouraging discussions both within and outside the game, and balancing competition and collaboration. During the study, we assessed the gameplay experiences of 8 parent-child pairs (aged between 8 and 12 years). The results indicated that Figame effectively enhances parent-child digital gaming relationships and promotes a willingness to engage in shared gameplay, thereby fostering positive family dynamics within the context of digital gaming. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2503_14178 |
| institution | arXiv |
| publishDate | 2025 |
| record_format | arxiv |
| spellingShingle | Figame: A Family Digital Game Based on JME for Shaping Parent-Child Healthy Gaming Relationship Zhang, Liyi Peng, Yujie Lian, Yi Xue, Mengru Human-Computer Interaction With the development of technology, digital games have permeated into family and parent-child relationships, leading to cognitive deficiencies and inter-generational conflicts that have yet to be effectively addressed. Building on previous research on digital games and parent-child relationships, we have developed Figame, a Joint Media Engagement (JME) based parent-child digital game aimed at fostering healthy family gaming relationships through co-playing experiences. The game itself involves providing game-related cognitive support, facilitating role-switching between parent and child, encouraging discussions both within and outside the game, and balancing competition and collaboration. During the study, we assessed the gameplay experiences of 8 parent-child pairs (aged between 8 and 12 years). The results indicated that Figame effectively enhances parent-child digital gaming relationships and promotes a willingness to engage in shared gameplay, thereby fostering positive family dynamics within the context of digital gaming. |
| title | Figame: A Family Digital Game Based on JME for Shaping Parent-Child Healthy Gaming Relationship |
| topic | Human-Computer Interaction |
| url | https://arxiv.org/abs/2503.14178 |