HandSCS: Structural Coordinate Space for Animatable Hand Gaussian Splatting

Fuente: arXiv
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Autori principali: Dong, Yilan, Wang, Wenqing, Wang, Qing, Yang, Jiahao, Liu, Haohe, Zhu, Xiatuan, Slabaugh, Gregory, Yuan, Shanxin
Natura: Preprint
Pubblicazione: 2025
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author Dong, Yilan
Wang, Wenqing
Wang, Qing
Yang, Jiahao
Liu, Haohe
Zhu, Xiatuan
Slabaugh, Gregory
Yuan, Shanxin
author_facet Dong, Yilan
Wang, Wenqing
Wang, Qing
Yang, Jiahao
Liu, Haohe
Zhu, Xiatuan
Slabaugh, Gregory
Yuan, Shanxin
contents Creating animatable hand avatars from multi-view images requires modeling complex articulations and maintaining structural consistency across poses in real time. We present HandSCS, a structure-guided 3D Gaussian Splatting framework for high-fidelity hand animation. Unlike existing approaches that condition all Gaussians on the same global pose parameters, which are inadequate for highly articulated hands, HandSCS equips each Gaussian with explicit structural guidance from both intra-pose and inter-pose perspectives. To establish intra-pose structural guidance, we introduce a Structural Coordinate Space (SCS), which bridges the gap between sparse bones and dense Gaussians through hybrid static-dynamic coordinate basis and angular-radial descriptors. To improve cross-pose coherence, we further introduce an Inter-pose Consistency Loss that promotes consistent Gaussian attributes under similar articulations. Together, these components achieve high-fidelity results with consistent fine details, even in challenging high-deformation and self-contact regions. Experiments on the InterHand2.6M dataset demonstrate that HandSCS achieves state-of-the-art performance in hand avatar animation, confirming the effectiveness of explicit structural modeling.
format Preprint
id arxiv_https___arxiv_org_abs_2503_14736
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle HandSCS: Structural Coordinate Space for Animatable Hand Gaussian Splatting
Dong, Yilan
Wang, Wenqing
Wang, Qing
Yang, Jiahao
Liu, Haohe
Zhu, Xiatuan
Slabaugh, Gregory
Yuan, Shanxin
Computer Vision and Pattern Recognition
Creating animatable hand avatars from multi-view images requires modeling complex articulations and maintaining structural consistency across poses in real time. We present HandSCS, a structure-guided 3D Gaussian Splatting framework for high-fidelity hand animation. Unlike existing approaches that condition all Gaussians on the same global pose parameters, which are inadequate for highly articulated hands, HandSCS equips each Gaussian with explicit structural guidance from both intra-pose and inter-pose perspectives. To establish intra-pose structural guidance, we introduce a Structural Coordinate Space (SCS), which bridges the gap between sparse bones and dense Gaussians through hybrid static-dynamic coordinate basis and angular-radial descriptors. To improve cross-pose coherence, we further introduce an Inter-pose Consistency Loss that promotes consistent Gaussian attributes under similar articulations. Together, these components achieve high-fidelity results with consistent fine details, even in challenging high-deformation and self-contact regions. Experiments on the InterHand2.6M dataset demonstrate that HandSCS achieves state-of-the-art performance in hand avatar animation, confirming the effectiveness of explicit structural modeling.
title HandSCS: Structural Coordinate Space for Animatable Hand Gaussian Splatting
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.14736