Learning 4D Panoptic Scene Graph Generation from Rich 2D Visual Scene

Fuente: arXiv
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Autori principali: Wu, Shengqiong, Fei, Hao, Yang, Jingkang, Li, Xiangtai, Li, Juncheng, Zhang, Hanwang, Chua, Tat-seng
Natura: Preprint
Pubblicazione: 2025
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author Wu, Shengqiong
Fei, Hao
Yang, Jingkang
Li, Xiangtai
Li, Juncheng
Zhang, Hanwang
Chua, Tat-seng
author_facet Wu, Shengqiong
Fei, Hao
Yang, Jingkang
Li, Xiangtai
Li, Juncheng
Zhang, Hanwang
Chua, Tat-seng
contents The latest emerged 4D Panoptic Scene Graph (4D-PSG) provides an advanced-ever representation for comprehensively modeling the dynamic 4D visual real world. Unfortunately, current pioneering 4D-PSG research can primarily suffer from data scarcity issues severely, as well as the resulting out-of-vocabulary problems; also, the pipeline nature of the benchmark generation method can lead to suboptimal performance. To address these challenges, this paper investigates a novel framework for 4D-PSG generation that leverages rich 2D visual scene annotations to enhance 4D scene learning. First, we introduce a 4D Large Language Model (4D-LLM) integrated with a 3D mask decoder for end-to-end generation of 4D-PSG. A chained SG inference mechanism is further designed to exploit LLMs' open-vocabulary capabilities to infer accurate and comprehensive object and relation labels iteratively. Most importantly, we propose a 2D-to-4D visual scene transfer learning framework, where a spatial-temporal scene transcending strategy effectively transfers dimension-invariant features from abundant 2D SG annotations to 4D scenes, effectively compensating for data scarcity in 4D-PSG. Extensive experiments on the benchmark data demonstrate that we strikingly outperform baseline models by a large margin, highlighting the effectiveness of our method.
format Preprint
id arxiv_https___arxiv_org_abs_2503_15019
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Learning 4D Panoptic Scene Graph Generation from Rich 2D Visual Scene
Wu, Shengqiong
Fei, Hao
Yang, Jingkang
Li, Xiangtai
Li, Juncheng
Zhang, Hanwang
Chua, Tat-seng
Computer Vision and Pattern Recognition
The latest emerged 4D Panoptic Scene Graph (4D-PSG) provides an advanced-ever representation for comprehensively modeling the dynamic 4D visual real world. Unfortunately, current pioneering 4D-PSG research can primarily suffer from data scarcity issues severely, as well as the resulting out-of-vocabulary problems; also, the pipeline nature of the benchmark generation method can lead to suboptimal performance. To address these challenges, this paper investigates a novel framework for 4D-PSG generation that leverages rich 2D visual scene annotations to enhance 4D scene learning. First, we introduce a 4D Large Language Model (4D-LLM) integrated with a 3D mask decoder for end-to-end generation of 4D-PSG. A chained SG inference mechanism is further designed to exploit LLMs' open-vocabulary capabilities to infer accurate and comprehensive object and relation labels iteratively. Most importantly, we propose a 2D-to-4D visual scene transfer learning framework, where a spatial-temporal scene transcending strategy effectively transfers dimension-invariant features from abundant 2D SG annotations to 4D scenes, effectively compensating for data scarcity in 4D-PSG. Extensive experiments on the benchmark data demonstrate that we strikingly outperform baseline models by a large margin, highlighting the effectiveness of our method.
title Learning 4D Panoptic Scene Graph Generation from Rich 2D Visual Scene
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.15019