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Main Authors: Zeng, Ziqiu, Luo, Siyuan, Shi, Fan, Zhang, Zhongkai
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2503.15078
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author Zeng, Ziqiu
Luo, Siyuan
Shi, Fan
Zhang, Zhongkai
author_facet Zeng, Ziqiu
Luo, Siyuan
Shi, Fan
Zhang, Zhongkai
contents We present a GPU-friendly framework for real-time implicit simulation of elastic material in the presence of frictional contacts. The integration of hyperelasticity, non-interpenetration contact, and friction in real-time simulations presents formidable nonlinear and non-smooth problems, which are highly challenging to solve. By incorporating nonlinear complementarity conditions within the local-global framework, we achieve rapid convergence in addressing these challenges. While the structure of local-global methods is not fully GPU-friendly, our proposal of a simple yet efficient solver with sparse presentation of the system inverse enables highly parallel computing while maintaining a fast convergence rate. Moreover, our novel splitting strategy for non-smooth indicators not only amplifies overall performance but also refines the complementarity preconditioner, enhancing the accuracy of frictional behavior modeling. Through extensive experimentation, the robustness of our framework in managing real-time contact scenarios, ranging from large-scale systems and extreme deformations to non-smooth contacts and precise friction interactions, has been validated. Compatible with a wide range of hyperelastic models, our approach maintains efficiency across both low and high stiffness materials. Despite its remarkable efficiency, robustness, and generality, our method is elegantly simple, with its core contributions grounded solely on standard matrix operations.
format Preprint
id arxiv_https___arxiv_org_abs_2503_15078
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Fast But Accurate: A Real-Time Hyperelastic Simulator with Robust Frictional Contact
Zeng, Ziqiu
Luo, Siyuan
Shi, Fan
Zhang, Zhongkai
Graphics
We present a GPU-friendly framework for real-time implicit simulation of elastic material in the presence of frictional contacts. The integration of hyperelasticity, non-interpenetration contact, and friction in real-time simulations presents formidable nonlinear and non-smooth problems, which are highly challenging to solve. By incorporating nonlinear complementarity conditions within the local-global framework, we achieve rapid convergence in addressing these challenges. While the structure of local-global methods is not fully GPU-friendly, our proposal of a simple yet efficient solver with sparse presentation of the system inverse enables highly parallel computing while maintaining a fast convergence rate. Moreover, our novel splitting strategy for non-smooth indicators not only amplifies overall performance but also refines the complementarity preconditioner, enhancing the accuracy of frictional behavior modeling. Through extensive experimentation, the robustness of our framework in managing real-time contact scenarios, ranging from large-scale systems and extreme deformations to non-smooth contacts and precise friction interactions, has been validated. Compatible with a wide range of hyperelastic models, our approach maintains efficiency across both low and high stiffness materials. Despite its remarkable efficiency, robustness, and generality, our method is elegantly simple, with its core contributions grounded solely on standard matrix operations.
title Fast But Accurate: A Real-Time Hyperelastic Simulator with Robust Frictional Contact
topic Graphics
url https://arxiv.org/abs/2503.15078