PBR-Inspired Controllable Diffusion for Image Generation

Fuente: arXiv
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Autores principales: Xue, Bowen, Guarnera, Giuseppe Claudio, Zhao, Shuang, Montazeri, Zahra
Formato: Preprint
Publicado: 2025
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author Xue, Bowen
Guarnera, Giuseppe Claudio
Zhao, Shuang
Montazeri, Zahra
author_facet Xue, Bowen
Guarnera, Giuseppe Claudio
Zhao, Shuang
Montazeri, Zahra
contents Despite recent advances in text-to-image generation, controlling geometric layout and PBR material properties in synthesized scenes remains challenging. We present a pipeline that first produces a G-buffer (albedo, normals, depth, roughness, shading, and metallic) from a text prompt and then renders a final image through a PBR-inspired branch network. This intermediate representation enables fine-grained control: users can copy and paste within specific G-buffer channels to insert or reposition objects, or apply masks to the irradiance channel to adjust lighting locally. As a result, real objects can be seamlessly integrated into virtual scenes. By separating user-friendly scene description from image rendering, our method offers a practical balance between detailed post-generation control and efficient text-driven synthesis. We demonstrate its effectiveness through quantitative evaluations and a user study with 156 participants, showing consistent human preference over strong baselines and confirming that G-buffer control extends the flexibility of text-guided image generation.
format Preprint
id arxiv_https___arxiv_org_abs_2503_15147
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle PBR-Inspired Controllable Diffusion for Image Generation
Xue, Bowen
Guarnera, Giuseppe Claudio
Zhao, Shuang
Montazeri, Zahra
Graphics
Despite recent advances in text-to-image generation, controlling geometric layout and PBR material properties in synthesized scenes remains challenging. We present a pipeline that first produces a G-buffer (albedo, normals, depth, roughness, shading, and metallic) from a text prompt and then renders a final image through a PBR-inspired branch network. This intermediate representation enables fine-grained control: users can copy and paste within specific G-buffer channels to insert or reposition objects, or apply masks to the irradiance channel to adjust lighting locally. As a result, real objects can be seamlessly integrated into virtual scenes. By separating user-friendly scene description from image rendering, our method offers a practical balance between detailed post-generation control and efficient text-driven synthesis. We demonstrate its effectiveness through quantitative evaluations and a user study with 156 participants, showing consistent human preference over strong baselines and confirming that G-buffer control extends the flexibility of text-guided image generation.
title PBR-Inspired Controllable Diffusion for Image Generation
topic Graphics
url https://arxiv.org/abs/2503.15147