Development of an Inclusive Educational Platform Using Open Technologies and Machine Learning: A Case Study on Accessibility Enhancement

Fuente: arXiv
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Autor principal: Togni, Jimi
Formato: Preprint
Publicado: 2025
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author Togni, Jimi
author_facet Togni, Jimi
contents This study addresses the pressing challenge of educational inclusion for students with special needs by proposing and developing an inclusive educational platform. Integrating machine learning, natural language processing, and cross-platform interfaces, the platform features key functionalities such as speech recognition functionality to support voice commands and text generation via voice input; real-time object recognition using the YOLOv5 model, adapted for educational environments; Grapheme-to-Phoneme (G2P) conversion for Text-to-Speech systems using seq2seq models with attention, ensuring natural and fluent voice synthesis; and the development of a cross-platform mobile application in Flutter with on-device inference execution using TensorFlow Lite. The results demonstrated high accuracy, usability, and positive impact in educational scenarios, validating the proposal as an effective tool for educational inclusion. This project underscores the importance of open and accessible technologies in promoting inclusive and quality education.
format Preprint
id arxiv_https___arxiv_org_abs_2503_15501
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Development of an Inclusive Educational Platform Using Open Technologies and Machine Learning: A Case Study on Accessibility Enhancement
Togni, Jimi
Human-Computer Interaction
Artificial Intelligence
Machine Learning
Audio and Speech Processing
68T50
I.2.7; D.2.3
This study addresses the pressing challenge of educational inclusion for students with special needs by proposing and developing an inclusive educational platform. Integrating machine learning, natural language processing, and cross-platform interfaces, the platform features key functionalities such as speech recognition functionality to support voice commands and text generation via voice input; real-time object recognition using the YOLOv5 model, adapted for educational environments; Grapheme-to-Phoneme (G2P) conversion for Text-to-Speech systems using seq2seq models with attention, ensuring natural and fluent voice synthesis; and the development of a cross-platform mobile application in Flutter with on-device inference execution using TensorFlow Lite. The results demonstrated high accuracy, usability, and positive impact in educational scenarios, validating the proposal as an effective tool for educational inclusion. This project underscores the importance of open and accessible technologies in promoting inclusive and quality education.
title Development of an Inclusive Educational Platform Using Open Technologies and Machine Learning: A Case Study on Accessibility Enhancement
topic Human-Computer Interaction
Artificial Intelligence
Machine Learning
Audio and Speech Processing
68T50
I.2.7; D.2.3
url https://arxiv.org/abs/2503.15501