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Bibliographic Details
Main Authors: da Rosa, Everson Borges, Albonico, Michel, Varela, Paulo Juunior
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2503.15523
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author da Rosa, Everson Borges
Albonico, Michel
Varela, Paulo Juunior
author_facet da Rosa, Everson Borges
Albonico, Michel
Varela, Paulo Juunior
contents Children tend to be constantly exposed to technologies, such as smartphones, tablets, and gaming consoles, drawn by the interactive and visually stimulating nature of digital platforms. Thus, integrating the teaching process with technological gadgets may enhance engagement and foster interactive learning experiences, besides equipping students with the digital skills for today's increasingly technology-driven world. The main goal of this work is to provide an open-source and manageable tool that teachers can use as an everyday activity and as an exergame. For this, we present a prototype of an interactive platform that students use to answer a quiz by moving to segments available on an interactive floor. All the platform design and implementation directions are publicly available.
format Preprint
id arxiv_https___arxiv_org_abs_2503_15523
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle InteractiveEdu: An Open-source Interactive Floor for Exergame as a Learning Platform
da Rosa, Everson Borges
Albonico, Michel
Varela, Paulo Juunior
Human-Computer Interaction
Children tend to be constantly exposed to technologies, such as smartphones, tablets, and gaming consoles, drawn by the interactive and visually stimulating nature of digital platforms. Thus, integrating the teaching process with technological gadgets may enhance engagement and foster interactive learning experiences, besides equipping students with the digital skills for today's increasingly technology-driven world. The main goal of this work is to provide an open-source and manageable tool that teachers can use as an everyday activity and as an exergame. For this, we present a prototype of an interactive platform that students use to answer a quiz by moving to segments available on an interactive floor. All the platform design and implementation directions are publicly available.
title InteractiveEdu: An Open-source Interactive Floor for Exergame as a Learning Platform
topic Human-Computer Interaction
url https://arxiv.org/abs/2503.15523