Dynamic Point Maps: A Versatile Representation for Dynamic 3D Reconstruction

Fuente: arXiv
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Main Authors: Sucar, Edgar, Lai, Zihang, Insafutdinov, Eldar, Vedaldi, Andrea
Format: Preprint
Published: 2025
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author Sucar, Edgar
Lai, Zihang
Insafutdinov, Eldar
Vedaldi, Andrea
author_facet Sucar, Edgar
Lai, Zihang
Insafutdinov, Eldar
Vedaldi, Andrea
contents DUSt3R has recently shown that one can reduce many tasks in multi-view geometry, including estimating camera intrinsics and extrinsics, reconstructing the scene in 3D, and establishing image correspondences, to the prediction of a pair of viewpoint-invariant point maps, i.e., pixel-aligned point clouds defined in a common reference frame. This formulation is elegant and powerful, but unable to tackle dynamic scenes. To address this challenge, we introduce the concept of Dynamic Point Maps (DPM), extending standard point maps to support 4D tasks such as motion segmentation, scene flow estimation, 3D object tracking, and 2D correspondence. Our key intuition is that, when time is introduced, there are several possible spatial and time references that can be used to define the point maps. We identify a minimal subset of such combinations that can be regressed by a network to solve the sub tasks mentioned above. We train a DPM predictor on a mixture of synthetic and real data and evaluate it across diverse benchmarks for video depth prediction, dynamic point cloud reconstruction, 3D scene flow and object pose tracking, achieving state-of-the-art performance. Code, models and additional results are available at https://www.robots.ox.ac.uk/~vgg/research/dynamic-point-maps/.
format Preprint
id arxiv_https___arxiv_org_abs_2503_16318
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Dynamic Point Maps: A Versatile Representation for Dynamic 3D Reconstruction
Sucar, Edgar
Lai, Zihang
Insafutdinov, Eldar
Vedaldi, Andrea
Computer Vision and Pattern Recognition
DUSt3R has recently shown that one can reduce many tasks in multi-view geometry, including estimating camera intrinsics and extrinsics, reconstructing the scene in 3D, and establishing image correspondences, to the prediction of a pair of viewpoint-invariant point maps, i.e., pixel-aligned point clouds defined in a common reference frame. This formulation is elegant and powerful, but unable to tackle dynamic scenes. To address this challenge, we introduce the concept of Dynamic Point Maps (DPM), extending standard point maps to support 4D tasks such as motion segmentation, scene flow estimation, 3D object tracking, and 2D correspondence. Our key intuition is that, when time is introduced, there are several possible spatial and time references that can be used to define the point maps. We identify a minimal subset of such combinations that can be regressed by a network to solve the sub tasks mentioned above. We train a DPM predictor on a mixture of synthetic and real data and evaluate it across diverse benchmarks for video depth prediction, dynamic point cloud reconstruction, 3D scene flow and object pose tracking, achieving state-of-the-art performance. Code, models and additional results are available at https://www.robots.ox.ac.uk/~vgg/research/dynamic-point-maps/.
title Dynamic Point Maps: A Versatile Representation for Dynamic 3D Reconstruction
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.16318