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Bibliographic Details
Main Authors: Brito, Iago Alves, Dollis, Julia Soares, Färber, Fernanda Bufon, Ribeiro, Pedro Schindler Freire Brasil, Sousa, Rafael Teixeira, Filho, Arlindo Rodrigues Galvão
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2503.16457
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author Brito, Iago Alves
Dollis, Julia Soares
Färber, Fernanda Bufon
Ribeiro, Pedro Schindler Freire Brasil
Sousa, Rafael Teixeira
Filho, Arlindo Rodrigues Galvão
author_facet Brito, Iago Alves
Dollis, Julia Soares
Färber, Fernanda Bufon
Ribeiro, Pedro Schindler Freire Brasil
Sousa, Rafael Teixeira
Filho, Arlindo Rodrigues Galvão
contents The integration of large language models (LLMs) into virtual reality (VR) environments has opened new pathways for creating more immersive and interactive digital humans. By leveraging the generative capabilities of LLMs alongside multimodal outputs such as facial expressions and gestures, virtual agents can simulate human-like personalities and emotions, fostering richer and more engaging user experiences. This paper provides a comprehensive review of methods for enabling digital humans to adopt nuanced personality traits, exploring approaches such as zero-shot, few-shot, and fine-tuning. Additionally, it highlights the challenges of integrating LLM-driven personality traits into VR, including computational demands, latency issues, and the lack of standardized evaluation frameworks for multimodal interactions. By addressing these gaps, this work lays a foundation for advancing applications in education, therapy, and gaming, while fostering interdisciplinary collaboration to redefine human-computer interaction in VR.
format Preprint
id arxiv_https___arxiv_org_abs_2503_16457
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Integrating Personality into Digital Humans: A Review of LLM-Driven Approaches for Virtual Reality
Brito, Iago Alves
Dollis, Julia Soares
Färber, Fernanda Bufon
Ribeiro, Pedro Schindler Freire Brasil
Sousa, Rafael Teixeira
Filho, Arlindo Rodrigues Galvão
Human-Computer Interaction
Artificial Intelligence
Computation and Language
The integration of large language models (LLMs) into virtual reality (VR) environments has opened new pathways for creating more immersive and interactive digital humans. By leveraging the generative capabilities of LLMs alongside multimodal outputs such as facial expressions and gestures, virtual agents can simulate human-like personalities and emotions, fostering richer and more engaging user experiences. This paper provides a comprehensive review of methods for enabling digital humans to adopt nuanced personality traits, exploring approaches such as zero-shot, few-shot, and fine-tuning. Additionally, it highlights the challenges of integrating LLM-driven personality traits into VR, including computational demands, latency issues, and the lack of standardized evaluation frameworks for multimodal interactions. By addressing these gaps, this work lays a foundation for advancing applications in education, therapy, and gaming, while fostering interdisciplinary collaboration to redefine human-computer interaction in VR.
title Integrating Personality into Digital Humans: A Review of LLM-Driven Approaches for Virtual Reality
topic Human-Computer Interaction
Artificial Intelligence
Computation and Language
url https://arxiv.org/abs/2503.16457