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| Auteurs principaux: | , |
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| Format: | Preprint |
| Publié: |
2025
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| Accès en ligne: | https://arxiv.org/abs/2503.17866 |
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| _version_ | 1866915211171069952 |
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| author | Zang, Yongyi Kong, Qiuqiang |
| author_facet | Zang, Yongyi Kong, Qiuqiang |
| contents | Accurate and efficient simulation of room impulse responses is crucial for spatial audio applications. However, existing acoustic ray-tracing tools often operate as black boxes and only output impulse responses (IRs), providing limited access to intermediate data or spatial fidelity. To address those problems, this paper presents GSound-SIR, a novel Python-based toolkit for room acoustics simulation that addresses these limitations. The contribution of this paper includes the follows. First, GSound-SIR provides direct access to up to millions of raw ray data points from simulations, enabling in-depth analysis of sound propagation paths that was not possible with previous solutions. Second, we introduce a tool to convert acoustic rays into high-order Ambisonic impulse response synthesis, capturing spatial audio cues with greater fidelity than standard techniques. Third, to enhance efficiency, the toolkit implements an energy-based filtering algorithm and can export only the top-X or top-X-% rays. Fourth, we propose to store the simulation results into Parquet formats, facilitating fast data I/O and seamless integration with data analysis workflows. Together, these features make GSound-SIR an advanced, efficient, and modern foundation for room acoustics research, providing researchers and developers with a powerful new tool for spatial audio exploration. We release the library under Apache 2.0 License at https://github.com/yongyizang/GSound-SIR. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2503_17866 |
| institution | arXiv |
| publishDate | 2025 |
| record_format | arxiv |
| spellingShingle | GSound-SIR: A Spatial Impulse Response Ray-Tracing and High-order Ambisonic Auralization Python Toolkit Zang, Yongyi Kong, Qiuqiang Sound Accurate and efficient simulation of room impulse responses is crucial for spatial audio applications. However, existing acoustic ray-tracing tools often operate as black boxes and only output impulse responses (IRs), providing limited access to intermediate data or spatial fidelity. To address those problems, this paper presents GSound-SIR, a novel Python-based toolkit for room acoustics simulation that addresses these limitations. The contribution of this paper includes the follows. First, GSound-SIR provides direct access to up to millions of raw ray data points from simulations, enabling in-depth analysis of sound propagation paths that was not possible with previous solutions. Second, we introduce a tool to convert acoustic rays into high-order Ambisonic impulse response synthesis, capturing spatial audio cues with greater fidelity than standard techniques. Third, to enhance efficiency, the toolkit implements an energy-based filtering algorithm and can export only the top-X or top-X-% rays. Fourth, we propose to store the simulation results into Parquet formats, facilitating fast data I/O and seamless integration with data analysis workflows. Together, these features make GSound-SIR an advanced, efficient, and modern foundation for room acoustics research, providing researchers and developers with a powerful new tool for spatial audio exploration. We release the library under Apache 2.0 License at https://github.com/yongyizang/GSound-SIR. |
| title | GSound-SIR: A Spatial Impulse Response Ray-Tracing and High-order Ambisonic Auralization Python Toolkit |
| topic | Sound |
| url | https://arxiv.org/abs/2503.17866 |