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Main Authors: Wu, Jiacheng, Zhang, Ruiqi, Chen, Jie, Zhang, Hui
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2503.18408
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author Wu, Jiacheng
Zhang, Ruiqi
Chen, Jie
Zhang, Hui
author_facet Wu, Jiacheng
Zhang, Ruiqi
Chen, Jie
Zhang, Hui
contents Efficiently modeling relightable human avatars from sparse-view videos is crucial for AR/VR applications. Current methods use neural implicit representations to capture dynamic geometry and reflectance, which incur high costs due to the need for dense sampling in volume rendering. To overcome these challenges, we introduce Physically-based Neural Explicit Surface (PhyNES), which employs compact neural material maps based on the Neural Explicit Surface (NES) representation. PhyNES organizes human models in a compact 2D space, enhancing material disentanglement efficiency. By connecting Signed Distance Fields to explicit surfaces, PhyNES enables efficient geometry inference around a parameterized human shape model. This approach models dynamic geometry, texture, and material maps as 2D neural representations, enabling efficient rasterization. PhyNES effectively captures physical surface attributes under varying illumination, enabling real-time physically-based rendering. Experiments show that PhyNES achieves relighting quality comparable to SOTA methods while significantly improving rendering speed, memory efficiency, and reconstruction quality.
format Preprint
id arxiv_https___arxiv_org_abs_2503_18408
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Fast and Physically-based Neural Explicit Surface for Relightable Human Avatars
Wu, Jiacheng
Zhang, Ruiqi
Chen, Jie
Zhang, Hui
Computer Vision and Pattern Recognition
Efficiently modeling relightable human avatars from sparse-view videos is crucial for AR/VR applications. Current methods use neural implicit representations to capture dynamic geometry and reflectance, which incur high costs due to the need for dense sampling in volume rendering. To overcome these challenges, we introduce Physically-based Neural Explicit Surface (PhyNES), which employs compact neural material maps based on the Neural Explicit Surface (NES) representation. PhyNES organizes human models in a compact 2D space, enhancing material disentanglement efficiency. By connecting Signed Distance Fields to explicit surfaces, PhyNES enables efficient geometry inference around a parameterized human shape model. This approach models dynamic geometry, texture, and material maps as 2D neural representations, enabling efficient rasterization. PhyNES effectively captures physical surface attributes under varying illumination, enabling real-time physically-based rendering. Experiments show that PhyNES achieves relighting quality comparable to SOTA methods while significantly improving rendering speed, memory efficiency, and reconstruction quality.
title Fast and Physically-based Neural Explicit Surface for Relightable Human Avatars
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.18408