Reading Decisions from Gaze Direction during Graphics Turing Test of Gait Animation

Fuente: arXiv
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Autores principales: Knopp, Benjamin, Auras, Daniel, Schütz, Alexander C., Endres, Dominik
Formato: Preprint
Publicado: 2025
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author Knopp, Benjamin
Auras, Daniel
Schütz, Alexander C.
Endres, Dominik
author_facet Knopp, Benjamin
Auras, Daniel
Schütz, Alexander C.
Endres, Dominik
contents We investigated gaze direction during movement observation. The eye movement data were collected during an experiment, in which different models of movement production (based on movement primitives, MPs) were compared in a two alternatives forced choice task (2AFC). Participants observed side-by-side presentation of two naturalistic 3D-rendered human movement videos, where one video was based on motion captured gait sequence, the other one was generated by recombining the machine-learned MPs to approximate the same movement. The task was to discriminate between these movements while their eye movements were recorded. We are complementing previous binary decision data analyses with eye tracking data. Here, we are investigating the role of gaze direction during task execution. We computed the shared information between gaze features and decisions of the participants, and between gaze features and correct answers. We found that eye movements reflect the decision of participants during the 2AFC task, but not the correct answer. This result is important for future experiments, which should take advantage of eye tracking to complement binary decision data.
format Preprint
id arxiv_https___arxiv_org_abs_2503_18619
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Reading Decisions from Gaze Direction during Graphics Turing Test of Gait Animation
Knopp, Benjamin
Auras, Daniel
Schütz, Alexander C.
Endres, Dominik
Human-Computer Interaction
Neurons and Cognition
We investigated gaze direction during movement observation. The eye movement data were collected during an experiment, in which different models of movement production (based on movement primitives, MPs) were compared in a two alternatives forced choice task (2AFC). Participants observed side-by-side presentation of two naturalistic 3D-rendered human movement videos, where one video was based on motion captured gait sequence, the other one was generated by recombining the machine-learned MPs to approximate the same movement. The task was to discriminate between these movements while their eye movements were recorded. We are complementing previous binary decision data analyses with eye tracking data. Here, we are investigating the role of gaze direction during task execution. We computed the shared information between gaze features and decisions of the participants, and between gaze features and correct answers. We found that eye movements reflect the decision of participants during the 2AFC task, but not the correct answer. This result is important for future experiments, which should take advantage of eye tracking to complement binary decision data.
title Reading Decisions from Gaze Direction during Graphics Turing Test of Gait Animation
topic Human-Computer Interaction
Neurons and Cognition
url https://arxiv.org/abs/2503.18619