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Main Authors: Holalkere, Sidhanth, Bindel, David S., Sellán, Silvia, Terenin, Alexander
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2503.19136
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author Holalkere, Sidhanth
Bindel, David S.
Sellán, Silvia
Terenin, Alexander
author_facet Holalkere, Sidhanth
Bindel, David S.
Sellán, Silvia
Terenin, Alexander
contents Poisson Surface Reconstruction is a widely-used algorithm for reconstructing a surface from an oriented point cloud. To facilitate applications where only partial surface information is available, or scanning is performed sequentially, a recent line of work proposes to incorporate uncertainty into the reconstructed surface via Gaussian process models. The resulting algorithms first perform Gaussian process interpolation, then solve a set of volumetric partial differential equations globally in space, resulting in a computationally expensive two-stage procedure. In this work, we apply recently-developed techniques from geometric Gaussian processes to combine interpolation and surface reconstruction into a single stage, requiring only one linear solve per sample. The resulting reconstructed surface samples can be queried locally in space, without the use of problem-dependent volumetric meshes or grids. These capabilities enable one to (a) perform probabilistic collision detection locally around the region of interest, (b) perform ray casting without evaluating points not on the ray's trajectory, and (c) perform next-view planning on a per-ray basis. They also do not requiring one to approximate kernel matrix inverses with diagonal matrices as part of intermediate computations, unlike prior methods. Results show that our approach provides a cleaner, more-principled, and more-flexible stochastic surface reconstruction pipeline.
format Preprint
id arxiv_https___arxiv_org_abs_2503_19136
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Stochastic Poisson Surface Reconstruction with One Solve using Geometric Gaussian Processes
Holalkere, Sidhanth
Bindel, David S.
Sellán, Silvia
Terenin, Alexander
Graphics
Computer Vision and Pattern Recognition
Machine Learning
Poisson Surface Reconstruction is a widely-used algorithm for reconstructing a surface from an oriented point cloud. To facilitate applications where only partial surface information is available, or scanning is performed sequentially, a recent line of work proposes to incorporate uncertainty into the reconstructed surface via Gaussian process models. The resulting algorithms first perform Gaussian process interpolation, then solve a set of volumetric partial differential equations globally in space, resulting in a computationally expensive two-stage procedure. In this work, we apply recently-developed techniques from geometric Gaussian processes to combine interpolation and surface reconstruction into a single stage, requiring only one linear solve per sample. The resulting reconstructed surface samples can be queried locally in space, without the use of problem-dependent volumetric meshes or grids. These capabilities enable one to (a) perform probabilistic collision detection locally around the region of interest, (b) perform ray casting without evaluating points not on the ray's trajectory, and (c) perform next-view planning on a per-ray basis. They also do not requiring one to approximate kernel matrix inverses with diagonal matrices as part of intermediate computations, unlike prior methods. Results show that our approach provides a cleaner, more-principled, and more-flexible stochastic surface reconstruction pipeline.
title Stochastic Poisson Surface Reconstruction with One Solve using Geometric Gaussian Processes
topic Graphics
Computer Vision and Pattern Recognition
Machine Learning
url https://arxiv.org/abs/2503.19136