Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spaces

Fuente: arXiv
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Main Authors: Zhang, Chenyangguang, Delitzas, Alexandros, Wang, Fangjinhua, Zhang, Ruida, Ji, Xiangyang, Pollefeys, Marc, Engelmann, Francis
Format: Preprint
Published: 2025
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author Zhang, Chenyangguang
Delitzas, Alexandros
Wang, Fangjinhua
Zhang, Ruida
Ji, Xiangyang
Pollefeys, Marc
Engelmann, Francis
author_facet Zhang, Chenyangguang
Delitzas, Alexandros
Wang, Fangjinhua
Zhang, Ruida
Ji, Xiangyang
Pollefeys, Marc
Engelmann, Francis
contents We introduce the task of predicting functional 3D scene graphs for real-world indoor environments from posed RGB-D images. Unlike traditional 3D scene graphs that focus on spatial relationships of objects, functional 3D scene graphs capture objects, interactive elements, and their functional relationships. Due to the lack of training data, we leverage foundation models, including visual language models (VLMs) and large language models (LLMs), to encode functional knowledge. We evaluate our approach on an extended SceneFun3D dataset and a newly collected dataset, FunGraph3D, both annotated with functional 3D scene graphs. Our method significantly outperforms adapted baselines, including Open3DSG and ConceptGraph, demonstrating its effectiveness in modeling complex scene functionalities. We also demonstrate downstream applications such as 3D question answering and robotic manipulation using functional 3D scene graphs. See our project page at https://openfungraph.github.io
format Preprint
id arxiv_https___arxiv_org_abs_2503_19199
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spaces
Zhang, Chenyangguang
Delitzas, Alexandros
Wang, Fangjinhua
Zhang, Ruida
Ji, Xiangyang
Pollefeys, Marc
Engelmann, Francis
Computer Vision and Pattern Recognition
We introduce the task of predicting functional 3D scene graphs for real-world indoor environments from posed RGB-D images. Unlike traditional 3D scene graphs that focus on spatial relationships of objects, functional 3D scene graphs capture objects, interactive elements, and their functional relationships. Due to the lack of training data, we leverage foundation models, including visual language models (VLMs) and large language models (LLMs), to encode functional knowledge. We evaluate our approach on an extended SceneFun3D dataset and a newly collected dataset, FunGraph3D, both annotated with functional 3D scene graphs. Our method significantly outperforms adapted baselines, including Open3DSG and ConceptGraph, demonstrating its effectiveness in modeling complex scene functionalities. We also demonstrate downstream applications such as 3D question answering and robotic manipulation using functional 3D scene graphs. See our project page at https://openfungraph.github.io
title Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spaces
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.19199