CubeRobot: Grounding Language in Rubik's Cube Manipulation via Vision-Language Model

Fuente: arXiv
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Main Authors: Wang, Feiyang, Yu, Xiaomin, Wu, Wangyu
Format: Preprint
Published: 2025
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author Wang, Feiyang
Yu, Xiaomin
Wu, Wangyu
author_facet Wang, Feiyang
Yu, Xiaomin
Wu, Wangyu
contents Proving Rubik's Cube theorems at the high level represents a notable milestone in human-level spatial imagination and logic thinking and reasoning. Traditional Rubik's Cube robots, relying on complex vision systems and fixed algorithms, often struggle to adapt to complex and dynamic scenarios. To overcome this limitation, we introduce CubeRobot, a novel vision-language model (VLM) tailored for solving 3x3 Rubik's Cubes, empowering embodied agents with multimodal understanding and execution capabilities. We used the CubeCoT image dataset, which contains multiple-level tasks (43 subtasks in total) that humans are unable to handle, encompassing various cube states. We incorporate a dual-loop VisionCoT architecture and Memory Stream, a paradigm for extracting task-related features from VLM-generated planning queries, thus enabling CubeRobot to independent planning, decision-making, reflection and separate management of high- and low-level Rubik's Cube tasks. Furthermore, in low-level Rubik's Cube restoration tasks, CubeRobot achieved a high accuracy rate of 100%, similar to 100% in medium-level tasks, and achieved an accuracy rate of 80% in high-level tasks.
format Preprint
id arxiv_https___arxiv_org_abs_2503_19281
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle CubeRobot: Grounding Language in Rubik's Cube Manipulation via Vision-Language Model
Wang, Feiyang
Yu, Xiaomin
Wu, Wangyu
Robotics
Artificial Intelligence
Proving Rubik's Cube theorems at the high level represents a notable milestone in human-level spatial imagination and logic thinking and reasoning. Traditional Rubik's Cube robots, relying on complex vision systems and fixed algorithms, often struggle to adapt to complex and dynamic scenarios. To overcome this limitation, we introduce CubeRobot, a novel vision-language model (VLM) tailored for solving 3x3 Rubik's Cubes, empowering embodied agents with multimodal understanding and execution capabilities. We used the CubeCoT image dataset, which contains multiple-level tasks (43 subtasks in total) that humans are unable to handle, encompassing various cube states. We incorporate a dual-loop VisionCoT architecture and Memory Stream, a paradigm for extracting task-related features from VLM-generated planning queries, thus enabling CubeRobot to independent planning, decision-making, reflection and separate management of high- and low-level Rubik's Cube tasks. Furthermore, in low-level Rubik's Cube restoration tasks, CubeRobot achieved a high accuracy rate of 100%, similar to 100% in medium-level tasks, and achieved an accuracy rate of 80% in high-level tasks.
title CubeRobot: Grounding Language in Rubik's Cube Manipulation via Vision-Language Model
topic Robotics
Artificial Intelligence
url https://arxiv.org/abs/2503.19281