Divide-and-Conquer: Dual-Hierarchical Optimization for Semantic 4D Gaussian Spatting

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Hauptverfasser: Yan, Zhiying, Liang, Yiyuan, Cai, Shilv, Zhang, Tao, Zhong, Sheng, Yan, Luxin, Zou, Xu
Format: Preprint
Veröffentlicht: 2025
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author Yan, Zhiying
Liang, Yiyuan
Cai, Shilv
Zhang, Tao
Zhong, Sheng
Yan, Luxin
Zou, Xu
author_facet Yan, Zhiying
Liang, Yiyuan
Cai, Shilv
Zhang, Tao
Zhong, Sheng
Yan, Luxin
Zou, Xu
contents Semantic 4D Gaussians can be used for reconstructing and understanding dynamic scenes, with temporal variations than static scenes. Directly applying static methods to understand dynamic scenes will fail to capture the temporal features. Few works focus on dynamic scene understanding based on Gaussian Splatting, since once the same update strategy is employed for both dynamic and static parts, regardless of the distinction and interaction between Gaussians, significant artifacts and noise appear. We propose Dual-Hierarchical Optimization (DHO), which consists of Hierarchical Gaussian Flow and Hierarchical Gaussian Guidance in a divide-and-conquer manner. The former implements effective division of static and dynamic rendering and features. The latter helps to mitigate the issue of dynamic foreground rendering distortion in textured complex scenes. Extensive experiments show that our method consistently outperforms the baselines on both synthetic and real-world datasets, and supports various downstream tasks. Project Page: https://sweety-yan.github.io/DHO.
format Preprint
id arxiv_https___arxiv_org_abs_2503_19332
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Divide-and-Conquer: Dual-Hierarchical Optimization for Semantic 4D Gaussian Spatting
Yan, Zhiying
Liang, Yiyuan
Cai, Shilv
Zhang, Tao
Zhong, Sheng
Yan, Luxin
Zou, Xu
Computer Vision and Pattern Recognition
Semantic 4D Gaussians can be used for reconstructing and understanding dynamic scenes, with temporal variations than static scenes. Directly applying static methods to understand dynamic scenes will fail to capture the temporal features. Few works focus on dynamic scene understanding based on Gaussian Splatting, since once the same update strategy is employed for both dynamic and static parts, regardless of the distinction and interaction between Gaussians, significant artifacts and noise appear. We propose Dual-Hierarchical Optimization (DHO), which consists of Hierarchical Gaussian Flow and Hierarchical Gaussian Guidance in a divide-and-conquer manner. The former implements effective division of static and dynamic rendering and features. The latter helps to mitigate the issue of dynamic foreground rendering distortion in textured complex scenes. Extensive experiments show that our method consistently outperforms the baselines on both synthetic and real-world datasets, and supports various downstream tasks. Project Page: https://sweety-yan.github.io/DHO.
title Divide-and-Conquer: Dual-Hierarchical Optimization for Semantic 4D Gaussian Spatting
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.19332