OpenLex3D: A Tiered Evaluation Benchmark for Open-Vocabulary 3D Scene Representations
Fuente:
arXiv
Saved in:
| Main Authors: | Kassab, Christina, Morin, Sacha, Büchner, Martin, Mattamala, Matías, Gupta, Kumaraditya, Valada, Abhinav, Paull, Liam, Fallon, Maurice |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
The Bare Necessities: Designing Simple, Effective Open-Vocabulary Scene Graphs
by: Kassab, Christina, et al.
Published: (2024)
by: Kassab, Christina, et al.
Published: (2024)
LEXI-SG: Monocular 3D Scene Graph Mapping with Room-Guided Feed-Forward Reconstruction
by: Kassab, Christina, et al.
Published: (2026)
by: Kassab, Christina, et al.
Published: (2026)
Collaborative Dynamic 3D Scene Graphs for Open-Vocabulary Urban Scene Understanding
by: Steinke, Tim, et al.
Published: (2025)
by: Steinke, Tim, et al.
Published: (2025)
Language-EXtended Indoor SLAM (LEXIS): A Versatile System for Real-time Visual Scene Understanding
by: Kassab, Christina, et al.
Published: (2023)
by: Kassab, Christina, et al.
Published: (2023)
Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigation
by: Werby, Abdelrhman, et al.
Published: (2024)
by: Werby, Abdelrhman, et al.
Published: (2024)
Agentic Scene Policies: Unifying Space, Semantics, and Affordances for Robot Action
by: Morin, Sacha, et al.
Published: (2025)
by: Morin, Sacha, et al.
Published: (2025)
Exosense: A Vision-Based Scene Understanding System For Exoskeletons
by: Wang, Jianeng, et al.
Published: (2024)
by: Wang, Jianeng, et al.
Published: (2024)
Articulated 3D Scene Graphs for Open-World Mobile Manipulation
by: Büchner, Martin, et al.
Published: (2026)
by: Büchner, Martin, et al.
Published: (2026)
Collaborative Dynamic 3D Scene Graphs for Automated Driving
by: Greve, Elias, et al.
Published: (2023)
by: Greve, Elias, et al.
Published: (2023)
Relational Semantic Reasoning on 3D Scene Graphs for Open World Interactive Object Search
by: Mahdi, Imen, et al.
Published: (2026)
by: Mahdi, Imen, et al.
Published: (2026)
LT-Exosense: A Vision-centric Multi-session Mapping System for Lifelong Safe Navigation of Exoskeletons
by: Wang, Jianeng, et al.
Published: (2025)
by: Wang, Jianeng, et al.
Published: (2025)
OpenOcc: Open Vocabulary 3D Scene Reconstruction via Occupancy Representation
by: Jiang, Haochen, et al.
Published: (2024)
by: Jiang, Haochen, et al.
Published: (2024)
OpenScan: A Benchmark for Generalized Open-Vocabulary 3D Scene Understanding
by: Zhao, Youjun, et al.
Published: (2024)
by: Zhao, Youjun, et al.
Published: (2024)
Open-Vocabulary SAM3D: Towards Training-free Open-Vocabulary 3D Scene Understanding
by: Tai, Hanchen, et al.
Published: (2024)
by: Tai, Hanchen, et al.
Published: (2024)
Predictive Spatio-Temporal Scene Graphs for Semi-Static Scenes
by: Saavedra-Ruiz, Miguel, et al.
Published: (2026)
by: Saavedra-Ruiz, Miguel, et al.
Published: (2026)
Open-Set 3D Semantic Instance Maps for Vision Language Navigation -- O3D-SIM
by: Nanwani, Laksh, et al.
Published: (2024)
by: Nanwani, Laksh, et al.
Published: (2024)
Evaluation and Deployment of LiDAR-based Place Recognition in Dense Forests
by: Oh, Haedam, et al.
Published: (2024)
by: Oh, Haedam, et al.
Published: (2024)
Markerless Aerial-Terrestrial Co-Registration of Forest Point Clouds using a Deformable Pose Graph
by: Casseau, Benoit, et al.
Published: (2024)
by: Casseau, Benoit, et al.
Published: (2024)
Open-Vocabulary Octree-Graph for 3D Scene Understanding
by: Wang, Zhigang, et al.
Published: (2024)
by: Wang, Zhigang, et al.
Published: (2024)
OpenSUN3D: 1st Workshop Challenge on Open-Vocabulary 3D Scene Understanding
by: Engelmann, Francis, et al.
Published: (2024)
by: Engelmann, Francis, et al.
Published: (2024)
QueSTMaps: Queryable Semantic Topological Maps for 3D Scene Understanding
by: Mehan, Yash, et al.
Published: (2024)
by: Mehan, Yash, et al.
Published: (2024)
AnchorD: Metric Grounding of Monocular Depth Using Factor Graphs
by: Dorer, Simon, et al.
Published: (2026)
by: Dorer, Simon, et al.
Published: (2026)
Dense Multimodal Alignment for Open-Vocabulary 3D Scene Understanding
by: Li, Ruihuang, et al.
Published: (2024)
by: Li, Ruihuang, et al.
Published: (2024)
Open-Vocabulary Functional 3D Human-Scene Interaction Generation
by: Liu, Jie, et al.
Published: (2026)
by: Liu, Jie, et al.
Published: (2026)
OGScene3D: Incremental Open-Vocabulary 3D Gaussian Scene Graph Mapping for Scene Understanding
by: Zhu, Siting, et al.
Published: (2026)
by: Zhu, Siting, et al.
Published: (2026)
Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting
by: Guo, Jun, et al.
Published: (2024)
by: Guo, Jun, et al.
Published: (2024)
Masked Point-Entity Contrast for Open-Vocabulary 3D Scene Understanding
by: Wang, Yan, et al.
Published: (2025)
by: Wang, Yan, et al.
Published: (2025)
SPNeRF: Open Vocabulary 3D Neural Scene Segmentation with Superpoints
by: Hu, Weiwen, et al.
Published: (2025)
by: Hu, Weiwen, et al.
Published: (2025)
Open-Vocabulary Indoor Object Grounding with 3D Hierarchical Scene Graph
by: Linok, Sergey, et al.
Published: (2025)
by: Linok, Sergey, et al.
Published: (2025)
UniM-OV3D: Uni-Modality Open-Vocabulary 3D Scene Understanding with Fine-Grained Feature Representation
by: He, Qingdong, et al.
Published: (2024)
by: He, Qingdong, et al.
Published: (2024)
OpenVoxel: Training-Free Grouping and Captioning Voxels for Open-Vocabulary 3D Scene Understanding
by: Huang, Sheng-Yu, et al.
Published: (2026)
by: Huang, Sheng-Yu, et al.
Published: (2026)
SceneAssistant: A Visual Feedback Agent for Open-Vocabulary 3D Scene Generation
by: Luo, Jun, et al.
Published: (2026)
by: Luo, Jun, et al.
Published: (2026)
Open3DSG: Open-Vocabulary 3D Scene Graphs from Point Clouds with Queryable Objects and Open-Set Relationships
by: Koch, Sebastian, et al.
Published: (2024)
by: Koch, Sebastian, et al.
Published: (2024)
Online Tree Reconstruction and Forest Inventory on a Mobile Robotic System
by: Freißmuth, Leonard, et al.
Published: (2024)
by: Freißmuth, Leonard, et al.
Published: (2024)
Learning Lane Graphs from Aerial Imagery Using Transformers
by: Büchner, Martin, et al.
Published: (2024)
by: Büchner, Martin, et al.
Published: (2024)
Language-Grounded Dynamic Scene Graphs for Interactive Object Search with Mobile Manipulation
by: Honerkamp, Daniel, et al.
Published: (2024)
by: Honerkamp, Daniel, et al.
Published: (2024)
Query3D: LLM-Powered Open-Vocabulary Scene Segmentation with Language Embedded 3D Gaussian
by: Chahe, Amirhosein, et al.
Published: (2024)
by: Chahe, Amirhosein, et al.
Published: (2024)
Beyond Bare Queries: Open-Vocabulary Object Grounding with 3D Scene Graph
by: Linok, Sergey, et al.
Published: (2024)
by: Linok, Sergey, et al.
Published: (2024)
Hierarchical and Holistic Open-Vocabulary Functional 3D Scene Graphs for Indoor Spaces
by: Hu, Xinggang, et al.
Published: (2026)
by: Hu, Xinggang, et al.
Published: (2026)
Open Vocabulary 3D Scene Understanding via Geometry Guided Self-Distillation
by: Wang, Pengfei, et al.
Published: (2024)
by: Wang, Pengfei, et al.
Published: (2024)
Similar Items
-
The Bare Necessities: Designing Simple, Effective Open-Vocabulary Scene Graphs
by: Kassab, Christina, et al.
Published: (2024) -
LEXI-SG: Monocular 3D Scene Graph Mapping with Room-Guided Feed-Forward Reconstruction
by: Kassab, Christina, et al.
Published: (2026) -
Collaborative Dynamic 3D Scene Graphs for Open-Vocabulary Urban Scene Understanding
by: Steinke, Tim, et al.
Published: (2025) -
Language-EXtended Indoor SLAM (LEXIS): A Versatile System for Real-time Visual Scene Understanding
by: Kassab, Christina, et al.
Published: (2023) -
Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigation
by: Werby, Abdelrhman, et al.
Published: (2024)