Thinking agents for zero-shot generalization to qualitatively novel tasks

Fuente: arXiv
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Main Authors: Miconi, Thomas, McKee, Kevin, Zheng, Yicong, McCaleb, Jed
Format: Preprint
Published: 2025
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author Miconi, Thomas
McKee, Kevin
Zheng, Yicong
McCaleb, Jed
author_facet Miconi, Thomas
McKee, Kevin
Zheng, Yicong
McCaleb, Jed
contents Intelligent organisms can solve truly novel problems which they have never encountered before, either in their lifetime or their evolution. An important component of this capacity is the ability to ``think'', that is, to mentally manipulate objects, concepts and behaviors in order to plan and evaluate possible solutions to novel problems, even without environment interaction. To generate problems that are truly qualitatively novel, while still solvable zero-shot (by mental simulation), we use the combinatorial nature of environments: we train the agent while withholding a specific combination of the environment's elements. The novel test task, based on this combination, is thus guaranteed to be truly novel, while still mentally simulable since the agent has been exposed to each individual element (and their pairwise interactions) during training. We propose a method to train agents endowed with world models to make use their mental simulation abilities, by selecting tasks based on the difference between the agent's pre-thinking and post-thinking performance. When tested on the novel, withheld problem, the resulting agent successfully simulated alternative scenarios and used the resulting information to guide its behavior in the actual environment, solving the novel task in a single real-environment trial (zero-shot).
format Preprint
id arxiv_https___arxiv_org_abs_2503_19815
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Thinking agents for zero-shot generalization to qualitatively novel tasks
Miconi, Thomas
McKee, Kevin
Zheng, Yicong
McCaleb, Jed
Artificial Intelligence
Neural and Evolutionary Computing
Intelligent organisms can solve truly novel problems which they have never encountered before, either in their lifetime or their evolution. An important component of this capacity is the ability to ``think'', that is, to mentally manipulate objects, concepts and behaviors in order to plan and evaluate possible solutions to novel problems, even without environment interaction. To generate problems that are truly qualitatively novel, while still solvable zero-shot (by mental simulation), we use the combinatorial nature of environments: we train the agent while withholding a specific combination of the environment's elements. The novel test task, based on this combination, is thus guaranteed to be truly novel, while still mentally simulable since the agent has been exposed to each individual element (and their pairwise interactions) during training. We propose a method to train agents endowed with world models to make use their mental simulation abilities, by selecting tasks based on the difference between the agent's pre-thinking and post-thinking performance. When tested on the novel, withheld problem, the resulting agent successfully simulated alternative scenarios and used the resulting information to guide its behavior in the actual environment, solving the novel task in a single real-environment trial (zero-shot).
title Thinking agents for zero-shot generalization to qualitatively novel tasks
topic Artificial Intelligence
Neural and Evolutionary Computing
url https://arxiv.org/abs/2503.19815