PGC: Physics-Based Gaussian Cloth from a Single Pose

Fuente: arXiv
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Hauptverfasser: Guo, Michelle, Chiang, Matt Jen-Yuan, Santesteban, Igor, Sarafianos, Nikolaos, Chen, Hsiao-yu, Halimi, Oshri, Božič, Aljaž, Saito, Shunsuke, Wu, Jiajun, Liu, C. Karen, Stuyck, Tuur, Larionov, Egor
Format: Preprint
Veröffentlicht: 2025
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author Guo, Michelle
Chiang, Matt Jen-Yuan
Santesteban, Igor
Sarafianos, Nikolaos
Chen, Hsiao-yu
Halimi, Oshri
Božič, Aljaž
Saito, Shunsuke
Wu, Jiajun
Liu, C. Karen
Stuyck, Tuur
Larionov, Egor
author_facet Guo, Michelle
Chiang, Matt Jen-Yuan
Santesteban, Igor
Sarafianos, Nikolaos
Chen, Hsiao-yu
Halimi, Oshri
Božič, Aljaž
Saito, Shunsuke
Wu, Jiajun
Liu, C. Karen
Stuyck, Tuur
Larionov, Egor
contents We introduce a novel approach to reconstruct simulation-ready garments with intricate appearance. Despite recent advancements, existing methods often struggle to balance the need for accurate garment reconstruction with the ability to generalize to new poses and body shapes or require large amounts of data to achieve this. In contrast, our method only requires a multi-view capture of a single static frame. We represent garments as hybrid mesh-embedded 3D Gaussian splats, where the Gaussians capture near-field shading and high-frequency details, while the mesh encodes far-field albedo and optimized reflectance parameters. We achieve novel pose generalization by exploiting the mesh from our hybrid approach, enabling physics-based simulation and surface rendering techniques, while also capturing fine details with Gaussians that accurately reconstruct garment details. Our optimized garments can be used for simulating garments on novel poses, and garment relighting. Project page: https://phys-gaussian-cloth.github.io .
format Preprint
id arxiv_https___arxiv_org_abs_2503_20779
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle PGC: Physics-Based Gaussian Cloth from a Single Pose
Guo, Michelle
Chiang, Matt Jen-Yuan
Santesteban, Igor
Sarafianos, Nikolaos
Chen, Hsiao-yu
Halimi, Oshri
Božič, Aljaž
Saito, Shunsuke
Wu, Jiajun
Liu, C. Karen
Stuyck, Tuur
Larionov, Egor
Graphics
I.3.6; I.3.7
We introduce a novel approach to reconstruct simulation-ready garments with intricate appearance. Despite recent advancements, existing methods often struggle to balance the need for accurate garment reconstruction with the ability to generalize to new poses and body shapes or require large amounts of data to achieve this. In contrast, our method only requires a multi-view capture of a single static frame. We represent garments as hybrid mesh-embedded 3D Gaussian splats, where the Gaussians capture near-field shading and high-frequency details, while the mesh encodes far-field albedo and optimized reflectance parameters. We achieve novel pose generalization by exploiting the mesh from our hybrid approach, enabling physics-based simulation and surface rendering techniques, while also capturing fine details with Gaussians that accurately reconstruct garment details. Our optimized garments can be used for simulating garments on novel poses, and garment relighting. Project page: https://phys-gaussian-cloth.github.io .
title PGC: Physics-Based Gaussian Cloth from a Single Pose
topic Graphics
I.3.6; I.3.7
url https://arxiv.org/abs/2503.20779