Locally Optimal Solutions for Integer Programming Games

Fuente: arXiv
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Autori principali: Koirala, Pravesh, Krusniak, Mel, Laine, Forrest
Natura: Preprint
Pubblicazione: 2025
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author Koirala, Pravesh
Krusniak, Mel
Laine, Forrest
author_facet Koirala, Pravesh
Krusniak, Mel
Laine, Forrest
contents Integer programming games (IPGs) are n-person games with integer strategy spaces. These games are used to model non-cooperative combinatorial decision-making and are used in domains such as cybersecurity and transportation. The prevalent solution concept for IPGs, Nash equilibrium, is difficult to compute and even showing whether such an equilibrium exists is known to be Sp2-complete. In this work, we introduce a class of relaxed solution concepts for IPGs called locally optimal integer solutions (LOIS) that are simpler to obtain than pure Nash equilibria. We demonstrate that LOIS are not only faster and more readily scalable in large-scale games but also support desirable features such as equilibrium enumeration and selection. We also show that these solutions can model a broader class of problems including Stackelberg, Stackelberg-Nash, and generalized IPGs. Finally, we provide initial comparative results in a cybersecurity game called the Critical Node game, showing the performance gains of LOIS in comparison to the existing Nash equilibrium solution concept.
format Preprint
id arxiv_https___arxiv_org_abs_2503_20918
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Locally Optimal Solutions for Integer Programming Games
Koirala, Pravesh
Krusniak, Mel
Laine, Forrest
Computer Science and Game Theory
Integer programming games (IPGs) are n-person games with integer strategy spaces. These games are used to model non-cooperative combinatorial decision-making and are used in domains such as cybersecurity and transportation. The prevalent solution concept for IPGs, Nash equilibrium, is difficult to compute and even showing whether such an equilibrium exists is known to be Sp2-complete. In this work, we introduce a class of relaxed solution concepts for IPGs called locally optimal integer solutions (LOIS) that are simpler to obtain than pure Nash equilibria. We demonstrate that LOIS are not only faster and more readily scalable in large-scale games but also support desirable features such as equilibrium enumeration and selection. We also show that these solutions can model a broader class of problems including Stackelberg, Stackelberg-Nash, and generalized IPGs. Finally, we provide initial comparative results in a cybersecurity game called the Critical Node game, showing the performance gains of LOIS in comparison to the existing Nash equilibrium solution concept.
title Locally Optimal Solutions for Integer Programming Games
topic Computer Science and Game Theory
url https://arxiv.org/abs/2503.20918