The Avoider-Enforcer game on hypergraphs of rank 3

Fuente: arXiv
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Autores principales: Galliot, Florian, Gledel, Valentin, Parreau, Aline
Formato: Preprint
Publicado: 2025
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author Galliot, Florian
Gledel, Valentin
Parreau, Aline
author_facet Galliot, Florian
Gledel, Valentin
Parreau, Aline
contents In the Avoider-Enforcer convention of positional games, two players, Avoider and Enforcer, take turns selecting vertices from a hypergraph H. Enforcer wins if, by the time all vertices of H have been selected, Avoider has completely filled an edge of H with her vertices; otherwise, Avoider wins. In this paper, we first give some general results, in particular regarding the outcome of the game and disjoint unions of hypergraphs. We then determine which player has a winning strategy for all hypergraphs of rank 2, and for linear hypergraphs of rank 3 when Avoider plays the last move. The structural characterisations we obtain yield polynomial-time algorithms.
format Preprint
id arxiv_https___arxiv_org_abs_2503_21672
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle The Avoider-Enforcer game on hypergraphs of rank 3
Galliot, Florian
Gledel, Valentin
Parreau, Aline
Combinatorics
Discrete Mathematics
In the Avoider-Enforcer convention of positional games, two players, Avoider and Enforcer, take turns selecting vertices from a hypergraph H. Enforcer wins if, by the time all vertices of H have been selected, Avoider has completely filled an edge of H with her vertices; otherwise, Avoider wins. In this paper, we first give some general results, in particular regarding the outcome of the game and disjoint unions of hypergraphs. We then determine which player has a winning strategy for all hypergraphs of rank 2, and for linear hypergraphs of rank 3 when Avoider plays the last move. The structural characterisations we obtain yield polynomial-time algorithms.
title The Avoider-Enforcer game on hypergraphs of rank 3
topic Combinatorics
Discrete Mathematics
url https://arxiv.org/abs/2503.21672