Embodied-Reasoner: Synergizing Visual Search, Reasoning, and Action for Embodied Interactive Tasks

Fuente: arXiv
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Autori principali: Zhang, Wenqi, Wang, Mengna, Liu, Gangao, Huixin, Xu, Jiang, Yiwei, Shen, Yongliang, Hou, Guiyang, Zheng, Zhe, Zhang, Hang, Li, Xin, Lu, Weiming, Li, Peng, Zhuang, Yueting
Natura: Preprint
Pubblicazione: 2025
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author Zhang, Wenqi
Wang, Mengna
Liu, Gangao
Huixin, Xu
Jiang, Yiwei
Shen, Yongliang
Hou, Guiyang
Zheng, Zhe
Zhang, Hang
Li, Xin
Lu, Weiming
Li, Peng
Zhuang, Yueting
author_facet Zhang, Wenqi
Wang, Mengna
Liu, Gangao
Huixin, Xu
Jiang, Yiwei
Shen, Yongliang
Hou, Guiyang
Zheng, Zhe
Zhang, Hang
Li, Xin
Lu, Weiming
Li, Peng
Zhuang, Yueting
contents Recent advances in deep thinking models have demonstrated remarkable reasoning capabilities on mathematical and coding tasks. However, their effectiveness in embodied domains which require continuous interaction with environments through image action interleaved trajectories remains largely -unexplored. We present Embodied Reasoner, a model that extends o1 style reasoning to interactive embodied search tasks. Unlike mathematical reasoning that relies primarily on logical deduction, embodied scenarios demand spatial understanding, temporal reasoning, and ongoing self-reflection based on interaction history. To address these challenges, we synthesize 9.3k coherent Observation-Thought-Action trajectories containing 64k interactive images and 90k diverse thinking processes (analysis, spatial reasoning, reflection, planning, and verification). We develop a three-stage training pipeline that progressively enhances the model's capabilities through imitation learning, self-exploration via rejection sampling, and self-correction through reflection tuning. The evaluation shows that our model significantly outperforms those advanced visual reasoning models, e.g., it exceeds OpenAI o1, o3-mini, and Claude-3.7 by +9\%, 24\%, and +13\%. Analysis reveals our model exhibits fewer repeated searches and logical inconsistencies, with particular advantages in complex long-horizon tasks. Real-world environments also show our superiority while exhibiting fewer repeated searches and logical inconsistency cases.
format Preprint
id arxiv_https___arxiv_org_abs_2503_21696
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Embodied-Reasoner: Synergizing Visual Search, Reasoning, and Action for Embodied Interactive Tasks
Zhang, Wenqi
Wang, Mengna
Liu, Gangao
Huixin, Xu
Jiang, Yiwei
Shen, Yongliang
Hou, Guiyang
Zheng, Zhe
Zhang, Hang
Li, Xin
Lu, Weiming
Li, Peng
Zhuang, Yueting
Computation and Language
Computer Vision and Pattern Recognition
Recent advances in deep thinking models have demonstrated remarkable reasoning capabilities on mathematical and coding tasks. However, their effectiveness in embodied domains which require continuous interaction with environments through image action interleaved trajectories remains largely -unexplored. We present Embodied Reasoner, a model that extends o1 style reasoning to interactive embodied search tasks. Unlike mathematical reasoning that relies primarily on logical deduction, embodied scenarios demand spatial understanding, temporal reasoning, and ongoing self-reflection based on interaction history. To address these challenges, we synthesize 9.3k coherent Observation-Thought-Action trajectories containing 64k interactive images and 90k diverse thinking processes (analysis, spatial reasoning, reflection, planning, and verification). We develop a three-stage training pipeline that progressively enhances the model's capabilities through imitation learning, self-exploration via rejection sampling, and self-correction through reflection tuning. The evaluation shows that our model significantly outperforms those advanced visual reasoning models, e.g., it exceeds OpenAI o1, o3-mini, and Claude-3.7 by +9\%, 24\%, and +13\%. Analysis reveals our model exhibits fewer repeated searches and logical inconsistencies, with particular advantages in complex long-horizon tasks. Real-world environments also show our superiority while exhibiting fewer repeated searches and logical inconsistency cases.
title Embodied-Reasoner: Synergizing Visual Search, Reasoning, and Action for Embodied Interactive Tasks
topic Computation and Language
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.21696