Quantum Port: Gamification of quantum teleportation for public engagement
Fuente:
arXiv
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| Auteurs principaux: | , , , |
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| Format: | Preprint |
| Publié: |
2025
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| _version_ | 1866914452345978880 |
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| author | Choong, Pak Shen Rasat, Aqilah Aimi, Afiqa Nik Shah, Nurisya Mohd |
| author_facet | Choong, Pak Shen Rasat, Aqilah Aimi, Afiqa Nik Shah, Nurisya Mohd |
| contents | Concepts on quantum physics are generally difficult for the general public to understand and grasp due to its counter-intuitive nature and requirement for higher level of mathematical literacy. With categorical quantum mechanics (CQM), quantum theory is re-formalized into a more intuitive diagrammatic approach, which we will refer to as the first level of transformation, to improve the accessibility and readability of quantum theory to a broader audience since the mathematical details are embedded into diagrammatic rules. Taking inspiration from this diagrammatic approach, we propose the second level of transformation by gamifying the diagrammatic rules of quantum teleportation into a quantum card game called Quantum Port. In this work, we discuss the gamification of quantum teleportation and provide a moderator guideline to use Quantum Port as a public engagement or learning module. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2503_22701 |
| institution | arXiv |
| publishDate | 2025 |
| record_format | arxiv |
| spellingShingle | Quantum Port: Gamification of quantum teleportation for public engagement Choong, Pak Shen Rasat, Aqilah Aimi, Afiqa Nik Shah, Nurisya Mohd Popular Physics Physics Education Quantum Physics Concepts on quantum physics are generally difficult for the general public to understand and grasp due to its counter-intuitive nature and requirement for higher level of mathematical literacy. With categorical quantum mechanics (CQM), quantum theory is re-formalized into a more intuitive diagrammatic approach, which we will refer to as the first level of transformation, to improve the accessibility and readability of quantum theory to a broader audience since the mathematical details are embedded into diagrammatic rules. Taking inspiration from this diagrammatic approach, we propose the second level of transformation by gamifying the diagrammatic rules of quantum teleportation into a quantum card game called Quantum Port. In this work, we discuss the gamification of quantum teleportation and provide a moderator guideline to use Quantum Port as a public engagement or learning module. |
| title | Quantum Port: Gamification of quantum teleportation for public engagement |
| topic | Popular Physics Physics Education Quantum Physics |
| url | https://arxiv.org/abs/2503.22701 |