Saved in:
| Main Authors: | Huang, Guohong, Zeng, Ling-An, Zheng, Zexin, Gu, Shengbo, Zheng, Wei-Shi |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2503.23121 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generation
by: Zeng, Ling-An, et al.
Published: (2025)
by: Zeng, Ling-An, et al.
Published: (2025)
Light-T2M: A Lightweight and Fast Model for Text-to-motion Generation
by: Zeng, Ling-An, et al.
Published: (2024)
by: Zeng, Ling-An, et al.
Published: (2024)
Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interaction
by: Cha, Junuk, et al.
Published: (2024)
by: Cha, Junuk, et al.
Published: (2024)
Instilling Multi-round Thinking to Text-guided Image Generation
by: Zeng, Lidong, et al.
Published: (2024)
by: Zeng, Lidong, et al.
Published: (2024)
Uni-HOI:A Unified framework for Learning the Joint distribution of Text and Human-Object Interaction
by: Zhang, Mengfei, et al.
Published: (2026)
by: Zhang, Mengfei, et al.
Published: (2026)
TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactions
by: Han, Guangyi, et al.
Published: (2025)
by: Han, Guangyi, et al.
Published: (2025)
ContextHOI: Spatial Context Learning for Human-Object Interaction Detection
by: Jia, Mingda, et al.
Published: (2024)
by: Jia, Mingda, et al.
Published: (2024)
Progressive Human Motion Generation Based on Text and Few Motion Frames
by: Zeng, Ling-An, et al.
Published: (2025)
by: Zeng, Ling-An, et al.
Published: (2025)
ViHOI: Human-Object Interaction Synthesis with Visual Priors
by: Cai, Songjin, et al.
Published: (2026)
by: Cai, Songjin, et al.
Published: (2026)
InterMamba: Efficient Human-Human Interaction Generation with Adaptive Spatio-Temporal Mamba
by: Wu, Zizhao, et al.
Published: (2025)
by: Wu, Zizhao, et al.
Published: (2025)
Exploring Interactive Semantic Alignment for Efficient HOI Detection with Vision-language Model
by: Dong, Jihao, et al.
Published: (2024)
by: Dong, Jihao, et al.
Published: (2024)
PA-HOI: A Physics-Aware Human and Object Interaction Dataset
by: Wang, Ruiyan, et al.
Published: (2025)
by: Wang, Ruiyan, et al.
Published: (2025)
HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Models
by: Peng, Xiaogang, et al.
Published: (2023)
by: Peng, Xiaogang, et al.
Published: (2023)
IRG-MotionLLM: Interleaving Motion Generation, Assessment and Refinement for Text-to-Motion Generation
by: Li, Yuan-Ming, et al.
Published: (2025)
by: Li, Yuan-Ming, et al.
Published: (2025)
PointLAMA: Latent Attention meets Mamba for Efficient Point Cloud Pretraining
by: Lin, Xuanyu, et al.
Published: (2025)
by: Lin, Xuanyu, et al.
Published: (2025)
Controllable Hand Grasp Generation for HOI and Efficient Evaluation Methods
by: Ishant, et al.
Published: (2025)
by: Ishant, et al.
Published: (2025)
Dex2HOI: Dexterous Bimanual Two-Object Interaction Generation
by: Pratikaki, Chrysa, et al.
Published: (2026)
by: Pratikaki, Chrysa, et al.
Published: (2026)
UniHOI: Unified Human-Object Interaction Understanding via Unified Token Space
by: Yang, Panqi, et al.
Published: (2025)
by: Yang, Panqi, et al.
Published: (2025)
OneHOI: Unifying Human-Object Interaction Generation and Editing
by: Hoe, Jiun Tian, et al.
Published: (2026)
by: Hoe, Jiun Tian, et al.
Published: (2026)
OpenHOI: Open-World Hand-Object Interaction Synthesis with Multimodal Large Language Model
by: Zhang, Zhenhao, et al.
Published: (2025)
by: Zhang, Zhenhao, et al.
Published: (2025)
OOD-HOI: Text-Driven 3D Whole-Body Human-Object Interactions Generation Beyond Training Domains
by: Zhang, Yixuan, et al.
Published: (2024)
by: Zhang, Yixuan, et al.
Published: (2024)
FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulation
by: Zeng, Huajian, et al.
Published: (2026)
by: Zeng, Huajian, et al.
Published: (2026)
CrossHOI-Bench: A Unified Benchmark for HOI Evaluation across Vision-Language Models and HOI-Specific Methods
by: Lei, Qinqian, et al.
Published: (2025)
by: Lei, Qinqian, et al.
Published: (2025)
Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videos
by: Zhao, Yubo, et al.
Published: (2026)
by: Zhao, Yubo, et al.
Published: (2026)
FunHOI: Annotation-Free 3D Hand-Object Interaction Generation via Functional Text Guidanc
by: Tian, Yongqi, et al.
Published: (2025)
by: Tian, Yongqi, et al.
Published: (2025)
End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstruction
by: Zhang, Haoyu, et al.
Published: (2026)
by: Zhang, Haoyu, et al.
Published: (2026)
PhysiGen: Integrating Collision-Aware Physical Constraints for High-Fidelity Human-Human Interaction Generation
by: Lei, Nan, et al.
Published: (2026)
by: Lei, Nan, et al.
Published: (2026)
TiFRe: Text-guided Video Frame Reduction for Efficient Video Multi-modal Large Language Models
by: Zheng, Xiangtian, et al.
Published: (2026)
by: Zheng, Xiangtian, et al.
Published: (2026)
HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environment
by: Zhang, Juze, et al.
Published: (2024)
by: Zhang, Juze, et al.
Published: (2024)
PersonaHOI: Effortlessly Improving Personalized Face with Human-Object Interaction Generation
by: Hu, Xinting, et al.
Published: (2025)
by: Hu, Xinting, et al.
Published: (2025)
GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objects
by: Li, Shujia, et al.
Published: (2025)
by: Li, Shujia, et al.
Published: (2025)
OnlineHOI: Towards Online Human-Object Interaction Generation and Perception
by: Ji, Yihong, et al.
Published: (2025)
by: Ji, Yihong, et al.
Published: (2025)
ReCorD: Reasoning and Correcting Diffusion for HOI Generation
by: Jiang-Lin, Jian-Yu, et al.
Published: (2024)
by: Jiang-Lin, Jian-Yu, et al.
Published: (2024)
ReshapeIT: Reliable Shape Interaction with Implicit Template for Anatomical Structure Reconstruction
by: Zhang, Minghui, et al.
Published: (2023)
by: Zhang, Minghui, et al.
Published: (2023)
End-to-End HOI Reconstruction Transformer with Graph-based Encoding
by: Wang, Zhenrong, et al.
Published: (2025)
by: Wang, Zhenrong, et al.
Published: (2025)
MaintaAvatar: A Maintainable Avatar Based on Neural Radiance Fields by Continual Learning
by: Gu, Shengbo, et al.
Published: (2025)
by: Gu, Shengbo, et al.
Published: (2025)
IMPACT-HOI: Supervisory Control for Onset-Anchored Partial HOI Event Construction
by: Zhang, Haoshen, et al.
Published: (2026)
by: Zhang, Haoshen, et al.
Published: (2026)
PartHOI: Part-based Hand-Object Interaction Transfer via Generalized Cylinders
by: Wang, Qiaochu, et al.
Published: (2025)
by: Wang, Qiaochu, et al.
Published: (2025)
CycleHOI: Improving Human-Object Interaction Detection with Cycle Consistency of Detection and Generation
by: Wang, Yisen, et al.
Published: (2024)
by: Wang, Yisen, et al.
Published: (2024)
Ins-HOI: Instance Aware Human-Object Interactions Recovery
by: Zhang, Jiajun, et al.
Published: (2023)
by: Zhang, Jiajun, et al.
Published: (2023)
Similar Items
-
ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generation
by: Zeng, Ling-An, et al.
Published: (2025) -
Light-T2M: A Lightweight and Fast Model for Text-to-motion Generation
by: Zeng, Ling-An, et al.
Published: (2024) -
Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interaction
by: Cha, Junuk, et al.
Published: (2024) -
Instilling Multi-round Thinking to Text-guided Image Generation
by: Zeng, Lidong, et al.
Published: (2024) -
Uni-HOI:A Unified framework for Learning the Joint distribution of Text and Human-Object Interaction
by: Zhang, Mengfei, et al.
Published: (2026)