Can Test-Time Scaling Improve World Foundation Model?
Fuente:
arXiv
Saved in:
| Main Authors: | Cong, Wenyan, Zhu, Hanqing, Wang, Peihao, Liu, Bangya, Xu, Dejia, Wang, Kevin, Pan, David Z., Wang, Yan, Fan, Zhiwen, Wang, Zhangyang |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS
by: Fan, Zhiwen, et al.
Published: (2023)
by: Fan, Zhiwen, et al.
Published: (2023)
VideoLifter: Lifting Videos to 3D with Fast Hierarchical Stereo Alignment
by: Cong, Wenyan, et al.
Published: (2025)
by: Cong, Wenyan, et al.
Published: (2025)
Why Neural Network Can Discover Symbolic Structures with Gradient-based Training: An Algebraic and Geometric Foundation for Neurosymbolic Reasoning
by: Wang, Peihao, et al.
Published: (2025)
by: Wang, Peihao, et al.
Published: (2025)
SteinDreamer: Variance Reduction for Text-to-3D Score Distillation via Stein Identity
by: Wang, Peihao, et al.
Published: (2023)
by: Wang, Peihao, et al.
Published: (2023)
Lift3D: Zero-Shot Lifting of Any 2D Vision Model to 3D
by: T, Mukund Varma, et al.
Published: (2024)
by: T, Mukund Varma, et al.
Published: (2024)
E3D-Bench: A Benchmark for End-to-End 3D Geometric Foundation Models
by: Cong, Wenyan, et al.
Published: (2025)
by: Cong, Wenyan, et al.
Published: (2025)
Taming Mode Collapse in Score Distillation for Text-to-3D Generation
by: Wang, Peihao, et al.
Published: (2023)
by: Wang, Peihao, et al.
Published: (2023)
FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting
by: Zhu, Zehao, et al.
Published: (2023)
by: Zhu, Zehao, et al.
Published: (2023)
Large Spatial Model: End-to-end Unposed Images to Semantic 3D
by: Fan, Zhiwen, et al.
Published: (2024)
by: Fan, Zhiwen, et al.
Published: (2024)
Oscillation Inversion: Understand the structure of Large Flow Model through the Lens of Inversion Method
by: Zheng, Yan, et al.
Published: (2024)
by: Zheng, Yan, et al.
Published: (2024)
Martian World Model: Controllable Video Synthesis with Physically Accurate 3D Reconstructions
by: Li, Longfei, et al.
Published: (2025)
by: Li, Longfei, et al.
Published: (2025)
InstantSplat: Sparse-view Gaussian Splatting in Seconds
by: Fan, Zhiwen, et al.
Published: (2024)
by: Fan, Zhiwen, et al.
Published: (2024)
4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency
by: Yin, Yuyang, et al.
Published: (2023)
by: Yin, Yuyang, et al.
Published: (2023)
Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields
by: Zhou, Shijie, et al.
Published: (2023)
by: Zhou, Shijie, et al.
Published: (2023)
INR-Arch: A Dataflow Architecture and Compiler for Arbitrary-Order Gradient Computations in Implicit Neural Representation Processing
by: Abi-Karam, Stefan, et al.
Published: (2023)
by: Abi-Karam, Stefan, et al.
Published: (2023)
DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting
by: Zhou, Shijie, et al.
Published: (2024)
by: Zhou, Shijie, et al.
Published: (2024)
4K4DGen: Panoramic 4D Generation at 4K Resolution
by: Li, Renjie, et al.
Published: (2024)
by: Li, Renjie, et al.
Published: (2024)
LLMGeo: Benchmarking Large Language Models on Image Geolocation In-the-wild
by: Wang, Zhiqiang, et al.
Published: (2024)
by: Wang, Zhiqiang, et al.
Published: (2024)
Feature4X: Bridging Any Monocular Video to 4D Agentic AI with Versatile Gaussian Feature Fields
by: Zhou, Shijie, et al.
Published: (2025)
by: Zhou, Shijie, et al.
Published: (2025)
Meta ControlNet: Enhancing Task Adaptation via Meta Learning
by: Yang, Junjie, et al.
Published: (2023)
by: Yang, Junjie, et al.
Published: (2023)
SpatialStack: Layered Geometry-Language Fusion for 3D VLM Spatial Reasoning
by: Zhang, Jian, et al.
Published: (2026)
by: Zhang, Jian, et al.
Published: (2026)
Steepest Descent Density Control for Compact 3D Gaussian Splatting
by: Wang, Peihao, et al.
Published: (2025)
by: Wang, Peihao, et al.
Published: (2025)
FlexGS: Train Once, Deploy Everywhere with Many-in-One Flexible 3D Gaussian Splatting
by: Liu, Hengyu, et al.
Published: (2025)
by: Liu, Hengyu, et al.
Published: (2025)
AGG: Amortized Generative 3D Gaussians for Single Image to 3D
by: Xu, Dejia, et al.
Published: (2024)
by: Xu, Dejia, et al.
Published: (2024)
CamCo: Camera-Controllable 3D-Consistent Image-to-Video Generation
by: Xu, Dejia, et al.
Published: (2024)
by: Xu, Dejia, et al.
Published: (2024)
$\nabla$-Reasoner: LLM Reasoning via Test-Time Gradient Descent in Latent Space
by: Wang, Peihao, et al.
Published: (2026)
by: Wang, Peihao, et al.
Published: (2026)
Learning Actionable Manipulation Recovery via Counterfactual Failure Synthesis
by: Li, Dayou, et al.
Published: (2026)
by: Li, Dayou, et al.
Published: (2026)
Position: Weight Space Should Be a First-Class Generative AI Modality
by: Wang, Zhangyang, et al.
Published: (2026)
by: Wang, Zhangyang, et al.
Published: (2026)
VASE: Object-Centric Appearance and Shape Manipulation of Real Videos
by: Peruzzo, Elia, et al.
Published: (2024)
by: Peruzzo, Elia, et al.
Published: (2024)
Egocentric World Model for Photorealistic Hand-Object Interaction Synthesis
by: Li, Dayou, et al.
Published: (2026)
by: Li, Dayou, et al.
Published: (2026)
When Do Graph Foundation Models Transfer? A Data-Centric Theory
by: Zhu, Jiajun, et al.
Published: (2026)
by: Zhu, Jiajun, et al.
Published: (2026)
Comp4D: LLM-Guided Compositional 4D Scene Generation
by: Xu, Dejia, et al.
Published: (2024)
by: Xu, Dejia, et al.
Published: (2024)
Cavia: Camera-controllable Multi-view Video Diffusion with View-Integrated Attention
by: Xu, Dejia, et al.
Published: (2024)
by: Xu, Dejia, et al.
Published: (2024)
Generalization Error Analysis for Sparse Mixture-of-Experts: A Preliminary Study
by: Zhao, Jinze, et al.
Published: (2024)
by: Zhao, Jinze, et al.
Published: (2024)
Diffusion4D: Fast Spatial-temporal Consistent 4D Generation via Video Diffusion Models
by: Liang, Hanwen, et al.
Published: (2024)
by: Liang, Hanwen, et al.
Published: (2024)
Expressive Gaussian Human Avatars from Monocular RGB Video
by: Hu, Hezhen, et al.
Published: (2024)
by: Hu, Hezhen, et al.
Published: (2024)
SwinGS: Sliding Window Gaussian Splatting for Volumetric Video Streaming with Arbitrary Length
by: Liu, Bangya, et al.
Published: (2024)
by: Liu, Bangya, et al.
Published: (2024)
APOLLO: SGD-like Memory, AdamW-level Performance
by: Zhu, Hanqing, et al.
Published: (2024)
by: Zhu, Hanqing, et al.
Published: (2024)
Learning Traffic Crashes as Language: Datasets, Benchmarks, and What-if Causal Analyses
by: Fan, Zhiwen, et al.
Published: (2024)
by: Fan, Zhiwen, et al.
Published: (2024)
CIPHER: Culvert Inspection through Pairwise Frame Selection and High-Efficiency Reconstruction
by: Lee, Seoyoung, et al.
Published: (2026)
by: Lee, Seoyoung, et al.
Published: (2026)
Similar Items
-
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS
by: Fan, Zhiwen, et al.
Published: (2023) -
VideoLifter: Lifting Videos to 3D with Fast Hierarchical Stereo Alignment
by: Cong, Wenyan, et al.
Published: (2025) -
Why Neural Network Can Discover Symbolic Structures with Gradient-based Training: An Algebraic and Geometric Foundation for Neurosymbolic Reasoning
by: Wang, Peihao, et al.
Published: (2025) -
SteinDreamer: Variance Reduction for Text-to-3D Score Distillation via Stein Identity
by: Wang, Peihao, et al.
Published: (2023) -
Lift3D: Zero-Shot Lifting of Any 2D Vision Model to 3D
by: T, Mukund Varma, et al.
Published: (2024)