Faster Rates for No-Regret Learning in General Games via Cautious Optimism

Fuente: arXiv
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Autori principali: Soleymani, Ashkan, Piliouras, Georgios, Farina, Gabriele
Natura: Preprint
Pubblicazione: 2025
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author Soleymani, Ashkan
Piliouras, Georgios
Farina, Gabriele
author_facet Soleymani, Ashkan
Piliouras, Georgios
Farina, Gabriele
contents We establish the first uncoupled learning algorithm that attains $O(n \log^2 d \log T)$ per-player regret in multi-player general-sum games, where $n$ is the number of players, $d$ is the number of actions available to each player, and $T$ is the number of repetitions of the game. Our results exponentially improve the dependence on $d$ compared to the $O(n\, d \log T)$ regret attainable by Log-Regularized Lifted Optimistic FTRL [Far+22c], and also reduce the dependence on the number of iterations $T$ from $\log^4 T$ to $\log T$ compared to Optimistic Hedge, the previously well-studied algorithm with $O(n \log d \log^4 T)$ regret [DFG21]. Our algorithm is obtained by combining the classic Optimistic Multiplicative Weights Update (OMWU) with an adaptive, non-monotonic learning rate that paces the learning process of the players, making them more cautious when their regret becomes too negative.
format Preprint
id arxiv_https___arxiv_org_abs_2503_24340
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Faster Rates for No-Regret Learning in General Games via Cautious Optimism
Soleymani, Ashkan
Piliouras, Georgios
Farina, Gabriele
Computer Science and Game Theory
Machine Learning
Optimization and Control
We establish the first uncoupled learning algorithm that attains $O(n \log^2 d \log T)$ per-player regret in multi-player general-sum games, where $n$ is the number of players, $d$ is the number of actions available to each player, and $T$ is the number of repetitions of the game. Our results exponentially improve the dependence on $d$ compared to the $O(n\, d \log T)$ regret attainable by Log-Regularized Lifted Optimistic FTRL [Far+22c], and also reduce the dependence on the number of iterations $T$ from $\log^4 T$ to $\log T$ compared to Optimistic Hedge, the previously well-studied algorithm with $O(n \log d \log^4 T)$ regret [DFG21]. Our algorithm is obtained by combining the classic Optimistic Multiplicative Weights Update (OMWU) with an adaptive, non-monotonic learning rate that paces the learning process of the players, making them more cautious when their regret becomes too negative.
title Faster Rates for No-Regret Learning in General Games via Cautious Optimism
topic Computer Science and Game Theory
Machine Learning
Optimization and Control
url https://arxiv.org/abs/2503.24340