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Main Authors: Bao, Chong, Zhang, Xiyu, Yu, Zehao, Shi, Jiale, Zhang, Guofeng, Peng, Songyou, Cui, Zhaopeng
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2503.24382
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author Bao, Chong
Zhang, Xiyu
Yu, Zehao
Shi, Jiale
Zhang, Guofeng
Peng, Songyou
Cui, Zhaopeng
author_facet Bao, Chong
Zhang, Xiyu
Yu, Zehao
Shi, Jiale
Zhang, Guofeng
Peng, Songyou
Cui, Zhaopeng
contents Neural rendering has demonstrated remarkable success in high-quality 3D neural reconstruction and novel view synthesis with dense input views and accurate poses. However, applying it to extremely sparse, unposed views in unbounded 360° scenes remains a challenging problem. In this paper, we propose a novel neural rendering framework to accomplish the unposed and extremely sparse-view 3D reconstruction in unbounded 360° scenes. To resolve the spatial ambiguity inherent in unbounded scenes with sparse input views, we propose a layered Gaussian-based representation to effectively model the scene with distinct spatial layers. By employing a dense stereo reconstruction model to recover coarse geometry, we introduce a layer-specific bootstrap optimization to refine the noise and fill occluded regions in the reconstruction. Furthermore, we propose an iterative fusion of reconstruction and generation alongside an uncertainty-aware training approach to facilitate mutual conditioning and enhancement between these two processes. Comprehensive experiments show that our approach outperforms existing state-of-the-art methods in terms of rendering quality and surface reconstruction accuracy. Project page: https://zju3dv.github.io/free360/
format Preprint
id arxiv_https___arxiv_org_abs_2503_24382
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views
Bao, Chong
Zhang, Xiyu
Yu, Zehao
Shi, Jiale
Zhang, Guofeng
Peng, Songyou
Cui, Zhaopeng
Computer Vision and Pattern Recognition
Neural rendering has demonstrated remarkable success in high-quality 3D neural reconstruction and novel view synthesis with dense input views and accurate poses. However, applying it to extremely sparse, unposed views in unbounded 360° scenes remains a challenging problem. In this paper, we propose a novel neural rendering framework to accomplish the unposed and extremely sparse-view 3D reconstruction in unbounded 360° scenes. To resolve the spatial ambiguity inherent in unbounded scenes with sparse input views, we propose a layered Gaussian-based representation to effectively model the scene with distinct spatial layers. By employing a dense stereo reconstruction model to recover coarse geometry, we introduce a layer-specific bootstrap optimization to refine the noise and fill occluded regions in the reconstruction. Furthermore, we propose an iterative fusion of reconstruction and generation alongside an uncertainty-aware training approach to facilitate mutual conditioning and enhancement between these two processes. Comprehensive experiments show that our approach outperforms existing state-of-the-art methods in terms of rendering quality and surface reconstruction accuracy. Project page: https://zju3dv.github.io/free360/
title Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.24382