Effects of Mobile Gacha Games on Gambling Behavior and Psychological Health

Fuente: arXiv
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Auteur principal: Han, Ji Woo
Format: Preprint
Publié: 2025
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_version_ 1866913769121120256
author Han, Ji Woo
author_facet Han, Ji Woo
contents The study examines how Gacha games affect gambling practices by analyzing when players start playing and how often they play and how much money they spend on games. The modified Problem Gambling Severity Index (PGSI) serves as the research tool to examine the impact of these variables on mobile Gacha game gambling-like severity. A survey distributed to online Gacha game communities provided the data which researchers analyzed by applying linear regression and multiple regression and T-test methods. The research indicates entry age demonstrated low association with gambling severity but gameplay frequency together with duration directly influenced higher gambling severity ratings. The research findings demonstrated that the level of Gacha game spending directly influences gambling severity scores among players. The research findings demonstrate how addictive potential exists in mobile Gacha games which requires stronger regulation of these platforms for young vulnerable gamers. Research needs to study the extended influence of Gacha game exposure while examining how cognitive biases affect gambling behavior patterns.
format Preprint
id arxiv_https___arxiv_org_abs_2504_00057
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Effects of Mobile Gacha Games on Gambling Behavior and Psychological Health
Han, Ji Woo
Physics and Society
91B06, 91B30, 68T09
K.8.0; H.5.3; J.4
The study examines how Gacha games affect gambling practices by analyzing when players start playing and how often they play and how much money they spend on games. The modified Problem Gambling Severity Index (PGSI) serves as the research tool to examine the impact of these variables on mobile Gacha game gambling-like severity. A survey distributed to online Gacha game communities provided the data which researchers analyzed by applying linear regression and multiple regression and T-test methods. The research indicates entry age demonstrated low association with gambling severity but gameplay frequency together with duration directly influenced higher gambling severity ratings. The research findings demonstrated that the level of Gacha game spending directly influences gambling severity scores among players. The research findings demonstrate how addictive potential exists in mobile Gacha games which requires stronger regulation of these platforms for young vulnerable gamers. Research needs to study the extended influence of Gacha game exposure while examining how cognitive biases affect gambling behavior patterns.
title Effects of Mobile Gacha Games on Gambling Behavior and Psychological Health
topic Physics and Society
91B06, 91B30, 68T09
K.8.0; H.5.3; J.4
url https://arxiv.org/abs/2504.00057