Shaping the Future of VR Hand Interactions: Lessons Learned from Modern Methods

Fuente: arXiv
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Auteurs principaux: Kim, ByungMin, Han, DongHeun, Kang, HyeongYeop
Format: Preprint
Publié: 2025
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author Kim, ByungMin
Han, DongHeun
Kang, HyeongYeop
author_facet Kim, ByungMin
Han, DongHeun
Kang, HyeongYeop
contents In virtual reality, it is widely assumed that increased realism in hand-object interactions enhances user immersion and overall experience. However, recent studies challenge this assumption, suggesting that faithfully replicating real-world physics and visuals is not always necessary for improved usability or immersion. This has led to ambiguity for developers when choosing optimal hand interaction methods for different applications. Currently, there is a lack of comprehensive research to resolve this issue. This study aims to fill this gap by evaluating three contemporary VR hand interaction methods-Attachment, Penetration, and Torque-across two distinct task scenarios: simple manipulation tasks and more complex, precision-driven tasks. By examining key technical features, we identify the strengths and limitations of each method and propose development guidelines for future advancements. Our findings reveal that while Attachment, with its simplified control mechanisms, is well-suited for commercial applications, Penetration and Torque show promise for next-generation interactions. The insights gained from our study provide practical guidance for developers and researchers seeking to balance realism, usability, and user satisfaction in VR environments.
format Preprint
id arxiv_https___arxiv_org_abs_2504_00337
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Shaping the Future of VR Hand Interactions: Lessons Learned from Modern Methods
Kim, ByungMin
Han, DongHeun
Kang, HyeongYeop
Human-Computer Interaction
In virtual reality, it is widely assumed that increased realism in hand-object interactions enhances user immersion and overall experience. However, recent studies challenge this assumption, suggesting that faithfully replicating real-world physics and visuals is not always necessary for improved usability or immersion. This has led to ambiguity for developers when choosing optimal hand interaction methods for different applications. Currently, there is a lack of comprehensive research to resolve this issue. This study aims to fill this gap by evaluating three contemporary VR hand interaction methods-Attachment, Penetration, and Torque-across two distinct task scenarios: simple manipulation tasks and more complex, precision-driven tasks. By examining key technical features, we identify the strengths and limitations of each method and propose development guidelines for future advancements. Our findings reveal that while Attachment, with its simplified control mechanisms, is well-suited for commercial applications, Penetration and Torque show promise for next-generation interactions. The insights gained from our study provide practical guidance for developers and researchers seeking to balance realism, usability, and user satisfaction in VR environments.
title Shaping the Future of VR Hand Interactions: Lessons Learned from Modern Methods
topic Human-Computer Interaction
url https://arxiv.org/abs/2504.00337