Generating 360° Video is What You Need For a 3D Scene

Fuente: arXiv
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Hauptverfasser: Zhang, Zhaoyang, Hold-Geoffroy, Yannick, Hašan, Miloš, Chen, Ziwen, Luan, Fujun, Dorsey, Julie, Hu, Yiwei
Format: Preprint
Veröffentlicht: 2025
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author Zhang, Zhaoyang
Hold-Geoffroy, Yannick
Hašan, Miloš
Chen, Ziwen
Luan, Fujun
Dorsey, Julie
Hu, Yiwei
author_facet Zhang, Zhaoyang
Hold-Geoffroy, Yannick
Hašan, Miloš
Chen, Ziwen
Luan, Fujun
Dorsey, Julie
Hu, Yiwei
contents Generating 3D scenes is still a challenging task due to the lack of readily available scene data. Most existing methods only produce partial scenes and provide limited navigational freedom. We introduce a practical and scalable solution that uses 360° video as an intermediate scene representation, capturing the full-scene context and ensuring consistent visual content throughout the generation. We propose WorldPrompter, a generative pipeline that synthesizes traversable 3D scenes from text prompts. WorldPrompter incorporates a conditional 360° panoramic video generator, capable of producing a 128-frame video that simulates a person walking through and capturing a virtual environment. The resulting video is then reconstructed as Gaussian splats by a fast feedforward 3D reconstructor, enabling a true walkable experience within the 3D scene. Experiments demonstrate that our panoramic video generation model, trained with a mix of image and video data, achieves convincing spatial and temporal consistency for static scenes. This is validated by an average COLMAP matching rate of 94.6\%, allowing for high-quality panoramic Gaussian splat reconstruction and improved navigation throughout the scene. Qualitative and quantitative results also show it outperforms the state-of-the-art 360° video generators and 3D scene generation models.
format Preprint
id arxiv_https___arxiv_org_abs_2504_02045
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Generating 360° Video is What You Need For a 3D Scene
Zhang, Zhaoyang
Hold-Geoffroy, Yannick
Hašan, Miloš
Chen, Ziwen
Luan, Fujun
Dorsey, Julie
Hu, Yiwei
Graphics
Computer Vision and Pattern Recognition
Generating 3D scenes is still a challenging task due to the lack of readily available scene data. Most existing methods only produce partial scenes and provide limited navigational freedom. We introduce a practical and scalable solution that uses 360° video as an intermediate scene representation, capturing the full-scene context and ensuring consistent visual content throughout the generation. We propose WorldPrompter, a generative pipeline that synthesizes traversable 3D scenes from text prompts. WorldPrompter incorporates a conditional 360° panoramic video generator, capable of producing a 128-frame video that simulates a person walking through and capturing a virtual environment. The resulting video is then reconstructed as Gaussian splats by a fast feedforward 3D reconstructor, enabling a true walkable experience within the 3D scene. Experiments demonstrate that our panoramic video generation model, trained with a mix of image and video data, achieves convincing spatial and temporal consistency for static scenes. This is validated by an average COLMAP matching rate of 94.6\%, allowing for high-quality panoramic Gaussian splat reconstruction and improved navigation throughout the scene. Qualitative and quantitative results also show it outperforms the state-of-the-art 360° video generators and 3D scene generation models.
title Generating 360° Video is What You Need For a 3D Scene
topic Graphics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2504.02045