Saved in:
| Main Authors: | Liu, Jinwei, Yao, Wang, Zhang, Xiao |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2504.03209 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
A Constraint-Preserving Neural Network Approach for Solving Mean-Field Games Equilibrium
by: Liu, Jinwei, et al.
Published: (2025)
by: Liu, Jinwei, et al.
Published: (2025)
Deep Generalized Schrödinger Bridges: From Image Generation to Solving Mean-Field Games
by: Liu, Guan-Horng, et al.
Published: (2024)
by: Liu, Guan-Horng, et al.
Published: (2024)
Solving PDEs With Deep Neural Nets under General Boundary Conditions
by: Zhang, Chenggong
Published: (2025)
by: Zhang, Chenggong
Published: (2025)
Bounded Rationality Equilibrium Learning in Mean Field Games
by: Eich, Yannick, et al.
Published: (2024)
by: Eich, Yannick, et al.
Published: (2024)
Adversarial Inverse Reinforcement Learning for Mean Field Games
by: Chen, Yang, et al.
Published: (2021)
by: Chen, Yang, et al.
Published: (2021)
High-dimensional Mean-Field Games by Particle-based Flow Matching
by: Yu, Jiajia, et al.
Published: (2025)
by: Yu, Jiajia, et al.
Published: (2025)
Solving Continuous Mean Field Games: Deep Reinforcement Learning for Non-Stationary Dynamics
by: Magnino, Lorenzo, et al.
Published: (2025)
by: Magnino, Lorenzo, et al.
Published: (2025)
Convergence of Actor-Critic Learning for Mean Field Games and Mean Field Control in Continuous Spaces
by: Fouque, Jean-Pierre, et al.
Published: (2025)
by: Fouque, Jean-Pierre, et al.
Published: (2025)
Equilibrium Policy Generalization: A Reinforcement Learning Framework for Cross-Graph Zero-Shot Generalization in Pursuit-Evasion Games
by: Lu, Runyu, et al.
Published: (2025)
by: Lu, Runyu, et al.
Published: (2025)
Neural Mean-Field Games: Extending Mean-Field Game Theory with Neural Stochastic Differential Equations
by: Thöni, Anna C. M., et al.
Published: (2025)
by: Thöni, Anna C. M., et al.
Published: (2025)
A Mean Field Games Perspective on Evolutionary Clustering
by: Basti, Alessio, et al.
Published: (2026)
by: Basti, Alessio, et al.
Published: (2026)
Learning in Stackelberg Mean Field Games: A Non-Asymptotic Analysis
by: Zeng, Sihan, et al.
Published: (2025)
by: Zeng, Sihan, et al.
Published: (2025)
Meta-Inverse Reinforcement Learning for Mean Field Games via Probabilistic Context Variables
by: Chen, Yang, et al.
Published: (2025)
by: Chen, Yang, et al.
Published: (2025)
Scalable Offline Reinforcement Learning for Mean Field Games
by: Brunnbauer, Axel, et al.
Published: (2024)
by: Brunnbauer, Axel, et al.
Published: (2024)
Learning Mean Field Games on Sparse Graphs: A Hybrid Graphex Approach
by: Fabian, Christian, et al.
Published: (2024)
by: Fabian, Christian, et al.
Published: (2024)
Learning Surrogate Potential Mean Field Games via Gaussian Processes: A Data-Driven Approach to Ill-Posed Inverse Problems
by: Zhang, Jingguo, et al.
Published: (2025)
by: Zhang, Jingguo, et al.
Published: (2025)
Learning in Mean Field Games: A Survey
by: Laurière, Mathieu, et al.
Published: (2022)
by: Laurière, Mathieu, et al.
Published: (2022)
A Novel Approach to Solving Goal-Achieving Problems for Board Games
by: Shih, Chung-Chin, et al.
Published: (2021)
by: Shih, Chung-Chin, et al.
Published: (2021)
A Scalable Approach to Solving Simulation-Based Network Security Games
by: Lanier, Michael, et al.
Published: (2026)
by: Lanier, Michael, et al.
Published: (2026)
Learning Mean-Field Games through Mean-Field Actor-Critic Flow
by: Zhou, Mo, et al.
Published: (2025)
by: Zhou, Mo, et al.
Published: (2025)
Solving Diffusion ODEs with Optimal Boundary Conditions for Better Image Super-Resolution
by: Ma, Yiyang, et al.
Published: (2023)
by: Ma, Yiyang, et al.
Published: (2023)
Imbalanced Data Clustering using Equilibrium K-Means
by: He, Yudong
Published: (2024)
by: He, Yudong
Published: (2024)
Referee Can Play: An Alternative Approach to Conditional Generation via Model Inversion
by: Liu, Xuantong, et al.
Published: (2024)
by: Liu, Xuantong, et al.
Published: (2024)
Paths to Equilibrium in Games
by: Yongacoglu, Bora, et al.
Published: (2024)
by: Yongacoglu, Bora, et al.
Published: (2024)
A Mean Curvature Approach to Boundary Detection: Geometric Insights for Unsupervised Learning
by: Levada, Alexandre L. M.
Published: (2026)
by: Levada, Alexandre L. M.
Published: (2026)
Game-Theoretic Unlearnable Example Generator
by: Liu, Shuang, et al.
Published: (2024)
by: Liu, Shuang, et al.
Published: (2024)
Efficient and Scalable Deep Reinforcement Learning for Mean Field Control Games
by: Peng, Nianli, et al.
Published: (2024)
by: Peng, Nianli, et al.
Published: (2024)
The Power of Regularization in Solving Extensive-Form Games
by: Liu, Mingyang, et al.
Published: (2022)
by: Liu, Mingyang, et al.
Published: (2022)
A Generalized Mean Approach for Distributed-PCA
by: Jou, Zhi-Yu, et al.
Published: (2024)
by: Jou, Zhi-Yu, et al.
Published: (2024)
Improving Rectified Flow with Boundary Conditions
by: Hu, Xixi, et al.
Published: (2025)
by: Hu, Xixi, et al.
Published: (2025)
Analysis of Multiscale Reinforcement Q-Learning Algorithms for Mean Field Control Games
by: Angiuli, Andrea, et al.
Published: (2024)
by: Angiuli, Andrea, et al.
Published: (2024)
Generalization of Scaled Deep ResNets in the Mean-Field Regime
by: Chen, Yihang, et al.
Published: (2024)
by: Chen, Yihang, et al.
Published: (2024)
Infusing Self-Consistency into Density Functional Theory Hamiltonian Prediction via Deep Equilibrium Models
by: Wang, Zun, et al.
Published: (2024)
by: Wang, Zun, et al.
Published: (2024)
Mean-Field Approximation of Cooperative Constrained Multi-Agent Reinforcement Learning (CMARL)
by: Mondal, Washim Uddin, et al.
Published: (2022)
by: Mondal, Washim Uddin, et al.
Published: (2022)
No-Regret Learning of Nash Equilibrium for Black-Box Games via Gaussian Processes
by: Han, Minbiao, et al.
Published: (2024)
by: Han, Minbiao, et al.
Published: (2024)
Faster Game Solving via Asymmetry of Step Sizes
by: Meng, Linjian, et al.
Published: (2025)
by: Meng, Linjian, et al.
Published: (2025)
Simultaneously Solving Infinitely Many LQ Mean Field Games In Hilbert Spaces: The Power of Neural Operators
by: Firoozi, Dena, et al.
Published: (2025)
by: Firoozi, Dena, et al.
Published: (2025)
A Policy-Gradient Approach to Solving Imperfect-Information Games with Best-Iterate Convergence
by: Liu, Mingyang, et al.
Published: (2024)
by: Liu, Mingyang, et al.
Published: (2024)
Understanding Dynamics of Adam in Zero-Sum Games: An ODE Approach
by: Feng, Yi, et al.
Published: (2026)
by: Feng, Yi, et al.
Published: (2026)
A Single Online Agent Can Efficiently Learn Mean Field Games
by: Zhang, Chenyu, et al.
Published: (2024)
by: Zhang, Chenyu, et al.
Published: (2024)
Similar Items
-
A Constraint-Preserving Neural Network Approach for Solving Mean-Field Games Equilibrium
by: Liu, Jinwei, et al.
Published: (2025) -
Deep Generalized Schrödinger Bridges: From Image Generation to Solving Mean-Field Games
by: Liu, Guan-Horng, et al.
Published: (2024) -
Solving PDEs With Deep Neural Nets under General Boundary Conditions
by: Zhang, Chenggong
Published: (2025) -
Bounded Rationality Equilibrium Learning in Mean Field Games
by: Eich, Yannick, et al.
Published: (2024) -
Adversarial Inverse Reinforcement Learning for Mean Field Games
by: Chen, Yang, et al.
Published: (2021)