WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environments
Fuente:
arXiv
Saved in:
| Main Authors: | Zheng, Jianhao, Zhu, Zihan, Bieri, Valentin, Pollefeys, Marc, Peng, Songyou, Armeni, Iro |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
VIGS-SLAM: Visual Inertial Gaussian Splatting SLAM
by: Zhu, Zihan, et al.
Published: (2025)
by: Zhu, Zihan, et al.
Published: (2025)
DROID-SLAM in the Wild
by: Li, Moyang, et al.
Published: (2026)
by: Li, Moyang, et al.
Published: (2026)
MCGS-SLAM: A Multi-Camera SLAM Framework Using Gaussian Splatting for High-Fidelity Mapping
by: Cao, Zhihao, et al.
Published: (2025)
by: Cao, Zhihao, et al.
Published: (2025)
GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow
by: Seo, Dong-Uk, et al.
Published: (2026)
by: Seo, Dong-Uk, et al.
Published: (2026)
GigaSLAM: Large-Scale Monocular SLAM with Hierarchical Gaussian Splats
by: Deng, Kai, et al.
Published: (2025)
by: Deng, Kai, et al.
Published: (2025)
UDGS-SLAM : UniDepth Assisted Gaussian Splatting for Monocular SLAM
by: Mansour, Mostafa, et al.
Published: (2024)
by: Mansour, Mostafa, et al.
Published: (2024)
WildPose: A Unified Framework for Robust Pose Estimation in the Wild
by: Zheng, Jianhao, et al.
Published: (2026)
by: Zheng, Jianhao, et al.
Published: (2026)
Volumetric Semantically Consistent 3D Panoptic Mapping
by: Miao, Yang, et al.
Published: (2023)
by: Miao, Yang, et al.
Published: (2023)
MBA-SLAM: Motion Blur Aware Gaussian Splatting SLAM
by: Wang, Peng, et al.
Published: (2024)
by: Wang, Peng, et al.
Published: (2024)
NeRF and Gaussian Splatting SLAM in the Wild
by: Schmidt, Fabian, et al.
Published: (2024)
by: Schmidt, Fabian, et al.
Published: (2024)
SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAM
by: Zhu, Siting, et al.
Published: (2024)
by: Zhu, Siting, et al.
Published: (2024)
AgriGS-SLAM: Orchard Mapping Across Seasons via Multi-View Gaussian Splatting SLAM
by: Usuelli, Mirko, et al.
Published: (2025)
by: Usuelli, Mirko, et al.
Published: (2025)
Gaussian Splatting SLAM
by: Matsuki, Hidenobu, et al.
Published: (2023)
by: Matsuki, Hidenobu, et al.
Published: (2023)
Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting
by: Yugay, Vladimir, et al.
Published: (2023)
by: Yugay, Vladimir, et al.
Published: (2023)
WildGaussians: 3D Gaussian Splatting in the Wild
by: Kulhanek, Jonas, et al.
Published: (2024)
by: Kulhanek, Jonas, et al.
Published: (2024)
Rad-GS: Radar-Vision Integration for 3D Gaussian Splatting SLAM in Outdoor Environments
by: Xiao, Renxiang, et al.
Published: (2025)
by: Xiao, Renxiang, et al.
Published: (2025)
NRGS-SLAM: Monocular Non-Rigid SLAM for Endoscopy via Deformation-Aware 3D Gaussian Splatting
by: Shan, Jiwei, et al.
Published: (2026)
by: Shan, Jiwei, et al.
Published: (2026)
UP-SLAM: Adaptively Structured Gaussian SLAM with Uncertainty Prediction in Dynamic Environments
by: Zheng, Wancai, et al.
Published: (2025)
by: Zheng, Wancai, et al.
Published: (2025)
LoopSplat: Loop Closure by Registering 3D Gaussian Splats
by: Zhu, Liyuan, et al.
Published: (2024)
by: Zhu, Liyuan, et al.
Published: (2024)
VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes
by: Wu, Ke, et al.
Published: (2025)
by: Wu, Ke, et al.
Published: (2025)
CaRtGS: Computational Alignment for Real-Time Gaussian Splatting SLAM
by: Feng, Dapeng, et al.
Published: (2024)
by: Feng, Dapeng, et al.
Published: (2024)
LangGS-SLAM: Real-Time Language-Feature Gaussian Splatting SLAM
by: Ha, Seongbo, et al.
Published: (2026)
by: Ha, Seongbo, et al.
Published: (2026)
SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM
by: Li, Mingrui, et al.
Published: (2024)
by: Li, Mingrui, et al.
Published: (2024)
MG-SLAM: Structure Gaussian Splatting SLAM with Manhattan World Hypothesis
by: Liu, Shuhong, et al.
Published: (2024)
by: Liu, Shuhong, et al.
Published: (2024)
MGSO: Monocular Real-time Photometric SLAM with Efficient 3D Gaussian Splatting
by: Hu, Yan Song, et al.
Published: (2024)
by: Hu, Yan Song, et al.
Published: (2024)
Large-Scale Gaussian Splatting SLAM
by: Xin, Zhe, et al.
Published: (2025)
by: Xin, Zhe, et al.
Published: (2025)
HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstruction
by: Zhang, Wei, et al.
Published: (2024)
by: Zhang, Wei, et al.
Published: (2024)
RGS-SLAM: Robust Gaussian Splatting SLAM with One-Shot Dense Initialization
by: Cheng, Wei-Tse, et al.
Published: (2025)
by: Cheng, Wei-Tse, et al.
Published: (2025)
OpenMonoGS-SLAM: Monocular Gaussian Splatting SLAM with Open-set Semantics
by: Yoo, Jisang, et al.
Published: (2025)
by: Yoo, Jisang, et al.
Published: (2025)
Embracing Dynamics: Dynamics-aware 4D Gaussian Splatting SLAM
by: Sun, Zhicong, et al.
Published: (2025)
by: Sun, Zhicong, et al.
Published: (2025)
SLAM&Render: A Benchmark for the Intersection Between Neural Rendering, Gaussian Splatting and SLAM
by: Cerezo, Samuel, et al.
Published: (2025)
by: Cerezo, Samuel, et al.
Published: (2025)
EndoFlow-SLAM: Real-Time Endoscopic SLAM with Flow-Constrained Gaussian Splatting
by: Wu, Taoyu, et al.
Published: (2025)
by: Wu, Taoyu, et al.
Published: (2025)
Dy3DGS-SLAM: Monocular 3D Gaussian Splatting SLAM for Dynamic Environments
by: Li, Mingrui, et al.
Published: (2025)
by: Li, Mingrui, et al.
Published: (2025)
Dream-SLAM: Dreaming the Unseen for Active SLAM in Dynamic Environments
by: Meng, Xiangqi, et al.
Published: (2026)
by: Meng, Xiangqi, et al.
Published: (2026)
Deblur Gaussian Splatting SLAM
by: Girlanda, Francesco, et al.
Published: (2025)
by: Girlanda, Francesco, et al.
Published: (2025)
Triangle Splatting SLAM
by: Fry, Nicholas, et al.
Published: (2026)
by: Fry, Nicholas, et al.
Published: (2026)
GI-SLAM: Gaussian-Inertial SLAM
by: Liu, Xulang, et al.
Published: (2025)
by: Liu, Xulang, et al.
Published: (2025)
IG-SLAM: Instant Gaussian SLAM
by: Sarikamis, F. Aykut, et al.
Published: (2024)
by: Sarikamis, F. Aykut, et al.
Published: (2024)
PAPL-SLAM: Principal Axis-Anchored Monocular Point-Line SLAM
by: Li, Guanghao, et al.
Published: (2024)
by: Li, Guanghao, et al.
Published: (2024)
SING3R-SLAM: Submap-based Indoor Monocular Gaussian SLAM with 3D Reconstruction Priors
by: Li, Kunyi, et al.
Published: (2025)
by: Li, Kunyi, et al.
Published: (2025)
Similar Items
-
VIGS-SLAM: Visual Inertial Gaussian Splatting SLAM
by: Zhu, Zihan, et al.
Published: (2025) -
DROID-SLAM in the Wild
by: Li, Moyang, et al.
Published: (2026) -
MCGS-SLAM: A Multi-Camera SLAM Framework Using Gaussian Splatting for High-Fidelity Mapping
by: Cao, Zhihao, et al.
Published: (2025) -
GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow
by: Seo, Dong-Uk, et al.
Published: (2026) -
GigaSLAM: Large-Scale Monocular SLAM with Hierarchical Gaussian Splats
by: Deng, Kai, et al.
Published: (2025)