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Auteurs principaux: Bazzaz, Mahsa, Cooper, Seth
Format: Preprint
Publié: 2025
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Accès en ligne:https://arxiv.org/abs/2504.03918
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author Bazzaz, Mahsa
Cooper, Seth
author_facet Bazzaz, Mahsa
Cooper, Seth
contents This work investigates the role of uncertainty in Slay the Spire using an information-theoretic framework. Focusing on the entropy of game paths (which are based on procedurally-generated maps) we analyze how randomness influences player decision-making and success. By examining a dataset of 20,000 game runs, we quantify the entropy of paths taken by players and relate it with their outcomes and skill levels. The results show that victorious runs are associated with higher normalized entropy, suggesting more risk-taking. Additionally, higher-skill players tend to exhibit distinct patterns of risk-taking behavior in later game stages.
format Preprint
id arxiv_https___arxiv_org_abs_2504_03918
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Analysis of Uncertainty in Procedural Maps in Slay the Spire
Bazzaz, Mahsa
Cooper, Seth
Information Theory
This work investigates the role of uncertainty in Slay the Spire using an information-theoretic framework. Focusing on the entropy of game paths (which are based on procedurally-generated maps) we analyze how randomness influences player decision-making and success. By examining a dataset of 20,000 game runs, we quantify the entropy of paths taken by players and relate it with their outcomes and skill levels. The results show that victorious runs are associated with higher normalized entropy, suggesting more risk-taking. Additionally, higher-skill players tend to exhibit distinct patterns of risk-taking behavior in later game stages.
title Analysis of Uncertainty in Procedural Maps in Slay the Spire
topic Information Theory
url https://arxiv.org/abs/2504.03918