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Autori principali: Wang, Yikai, Liu, Guangce, Wang, Xinzhou, Chen, Zilong, Li, Jiafang, Liang, Xin, Sun, Fuchun, Zhu, Jun
Natura: Preprint
Pubblicazione: 2025
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Accesso online:https://arxiv.org/abs/2504.04153
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author Wang, Yikai
Liu, Guangce
Wang, Xinzhou
Chen, Zilong
Li, Jiafang
Liang, Xin
Sun, Fuchun
Zhu, Jun
author_facet Wang, Yikai
Liu, Guangce
Wang, Xinzhou
Chen, Zilong
Li, Jiafang
Liang, Xin
Sun, Fuchun
Zhu, Jun
contents The advancement of 4D (i.e., sequential 3D) generation opens up new possibilities for lifelike experiences in various applications, where users can explore dynamic objects or characters from any viewpoint. Meanwhile, video generative models are receiving particular attention given their ability to produce realistic and imaginative frames. These models are also observed to exhibit strong 3D consistency, indicating the potential to act as world simulators. In this work, we present Video4DGen, a novel framework that excels in generating 4D representations from single or multiple generated videos as well as generating 4D-guided videos. This framework is pivotal for creating high-fidelity virtual contents that maintain both spatial and temporal coherence. The 4D outputs generated by Video4DGen are represented using our proposed Dynamic Gaussian Surfels (DGS), which optimizes time-varying warping functions to transform Gaussian surfels (surface elements) from a static state to a dynamically warped state. We design warped-state geometric regularization and refinements on Gaussian surfels, to preserve the structural integrity and fine-grained appearance details. To perform 4D generation from multiple videos and capture representation across spatial, temporal, and pose dimensions, we design multi-video alignment, root pose optimization, and pose-guided frame sampling strategies. The leveraging of continuous warping fields also enables a precise depiction of pose, motion, and deformation over per-video frames. Further, to improve the overall fidelity from the observation of all camera poses, Video4DGen performs novel-view video generation guided by the 4D content, with the proposed confidence-filtered DGS to enhance the quality of generated sequences. With the ability of 4D and video generation, Video4DGen offers a powerful tool for applications in virtual reality, animation, and beyond.
format Preprint
id arxiv_https___arxiv_org_abs_2504_04153
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Video4DGen: Enhancing Video and 4D Generation through Mutual Optimization
Wang, Yikai
Liu, Guangce
Wang, Xinzhou
Chen, Zilong
Li, Jiafang
Liang, Xin
Sun, Fuchun
Zhu, Jun
Graphics
Computer Vision and Pattern Recognition
The advancement of 4D (i.e., sequential 3D) generation opens up new possibilities for lifelike experiences in various applications, where users can explore dynamic objects or characters from any viewpoint. Meanwhile, video generative models are receiving particular attention given their ability to produce realistic and imaginative frames. These models are also observed to exhibit strong 3D consistency, indicating the potential to act as world simulators. In this work, we present Video4DGen, a novel framework that excels in generating 4D representations from single or multiple generated videos as well as generating 4D-guided videos. This framework is pivotal for creating high-fidelity virtual contents that maintain both spatial and temporal coherence. The 4D outputs generated by Video4DGen are represented using our proposed Dynamic Gaussian Surfels (DGS), which optimizes time-varying warping functions to transform Gaussian surfels (surface elements) from a static state to a dynamically warped state. We design warped-state geometric regularization and refinements on Gaussian surfels, to preserve the structural integrity and fine-grained appearance details. To perform 4D generation from multiple videos and capture representation across spatial, temporal, and pose dimensions, we design multi-video alignment, root pose optimization, and pose-guided frame sampling strategies. The leveraging of continuous warping fields also enables a precise depiction of pose, motion, and deformation over per-video frames. Further, to improve the overall fidelity from the observation of all camera poses, Video4DGen performs novel-view video generation guided by the 4D content, with the proposed confidence-filtered DGS to enhance the quality of generated sequences. With the ability of 4D and video generation, Video4DGen offers a powerful tool for applications in virtual reality, animation, and beyond.
title Video4DGen: Enhancing Video and 4D Generation through Mutual Optimization
topic Graphics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2504.04153