Minimum Non-Obtuse Triangulations: The CG:SHOP Challenge 2025

Fuente: arXiv
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Auteurs principaux: Fekete, Sándor P., Keldenich, Phillip, Krupke, Dominik, Schirra, Stefan
Format: Preprint
Publié: 2025
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author Fekete, Sándor P.
Keldenich, Phillip
Krupke, Dominik
Schirra, Stefan
author_facet Fekete, Sándor P.
Keldenich, Phillip
Krupke, Dominik
Schirra, Stefan
contents We give an overview of the 2025 Computational Geometry Challenge targeting the problem Minimum Non-Obtuse Triangulation: Given a planar straight-line graph G in the plane, defined by a set of points in the plane (representing vertices) and a set of non-crossing line segments connecting them (representing edges); the objective is to find a feasible non-obtuse triangulation that uses a minimum number of Steiner points. If no triangulation without obtuse triangles is found, the secondary objective is to minimize the number of obtuse triangles in the triangulation.
format Preprint
id arxiv_https___arxiv_org_abs_2504_04412
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Minimum Non-Obtuse Triangulations: The CG:SHOP Challenge 2025
Fekete, Sándor P.
Keldenich, Phillip
Krupke, Dominik
Schirra, Stefan
Computational Geometry
Data Structures and Algorithms
F.2.2
We give an overview of the 2025 Computational Geometry Challenge targeting the problem Minimum Non-Obtuse Triangulation: Given a planar straight-line graph G in the plane, defined by a set of points in the plane (representing vertices) and a set of non-crossing line segments connecting them (representing edges); the objective is to find a feasible non-obtuse triangulation that uses a minimum number of Steiner points. If no triangulation without obtuse triangles is found, the secondary objective is to minimize the number of obtuse triangles in the triangulation.
title Minimum Non-Obtuse Triangulations: The CG:SHOP Challenge 2025
topic Computational Geometry
Data Structures and Algorithms
F.2.2
url https://arxiv.org/abs/2504.04412