PanoDreamer: Consistent Text to 360-Degree Scene Generation

Fuente: arXiv
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Autori principali: Xiong, Zhexiao, Chen, Zhang, Li, Zhong, Xu, Yi, Jacobs, Nathan
Natura: Preprint
Pubblicazione: 2025
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author Xiong, Zhexiao
Chen, Zhang
Li, Zhong
Xu, Yi
Jacobs, Nathan
author_facet Xiong, Zhexiao
Chen, Zhang
Li, Zhong
Xu, Yi
Jacobs, Nathan
contents Automatically generating a complete 3D scene from a text description, a reference image, or both has significant applications in fields like virtual reality and gaming. However, current methods often generate low-quality textures and inconsistent 3D structures. This is especially true when extrapolating significantly beyond the field of view of the reference image. To address these challenges, we propose PanoDreamer, a novel framework for consistent, 3D scene generation with flexible text and image control. Our approach employs a large language model and a warp-refine pipeline, first generating an initial set of images and then compositing them into a 360-degree panorama. This panorama is then lifted into 3D to form an initial point cloud. We then use several approaches to generate additional images, from different viewpoints, that are consistent with the initial point cloud and expand/refine the initial point cloud. Given the resulting set of images, we utilize 3D Gaussian Splatting to create the final 3D scene, which can then be rendered from different viewpoints. Experiments demonstrate the effectiveness of PanoDreamer in generating high-quality, geometrically consistent 3D scenes.
format Preprint
id arxiv_https___arxiv_org_abs_2504_05152
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle PanoDreamer: Consistent Text to 360-Degree Scene Generation
Xiong, Zhexiao
Chen, Zhang
Li, Zhong
Xu, Yi
Jacobs, Nathan
Computer Vision and Pattern Recognition
Automatically generating a complete 3D scene from a text description, a reference image, or both has significant applications in fields like virtual reality and gaming. However, current methods often generate low-quality textures and inconsistent 3D structures. This is especially true when extrapolating significantly beyond the field of view of the reference image. To address these challenges, we propose PanoDreamer, a novel framework for consistent, 3D scene generation with flexible text and image control. Our approach employs a large language model and a warp-refine pipeline, first generating an initial set of images and then compositing them into a 360-degree panorama. This panorama is then lifted into 3D to form an initial point cloud. We then use several approaches to generate additional images, from different viewpoints, that are consistent with the initial point cloud and expand/refine the initial point cloud. Given the resulting set of images, we utilize 3D Gaussian Splatting to create the final 3D scene, which can then be rendered from different viewpoints. Experiments demonstrate the effectiveness of PanoDreamer in generating high-quality, geometrically consistent 3D scenes.
title PanoDreamer: Consistent Text to 360-Degree Scene Generation
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2504.05152