OmniSVG: A Unified Scalable Vector Graphics Generation Model

Fuente: arXiv
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Autori principali: Yang, Yiying, Cheng, Wei, Chen, Sijin, Zeng, Xianfang, Yin, Fukun, Zhang, Jiaxu, Wang, Liao, Yu, Gang, Ma, Xingjun, Jiang, Yu-Gang
Natura: Preprint
Pubblicazione: 2025
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author Yang, Yiying
Cheng, Wei
Chen, Sijin
Zeng, Xianfang
Yin, Fukun
Zhang, Jiaxu
Wang, Liao
Yu, Gang
Ma, Xingjun
Jiang, Yu-Gang
author_facet Yang, Yiying
Cheng, Wei
Chen, Sijin
Zeng, Xianfang
Yin, Fukun
Zhang, Jiaxu
Wang, Liao
Yu, Gang
Ma, Xingjun
Jiang, Yu-Gang
contents Scalable Vector Graphics (SVG) is an important image format widely adopted in graphic design because of their resolution independence and editability. The study of generating high-quality SVG has continuously drawn attention from both designers and researchers in the AIGC community. However, existing methods either produces unstructured outputs with huge computational cost or is limited to generating monochrome icons of over-simplified structures. To produce high-quality and complex SVG, we propose OmniSVG, a unified framework that leverages pre-trained Vision-Language Models (VLMs) for end-to-end multimodal SVG generation. By parameterizing SVG commands and coordinates into discrete tokens, OmniSVG decouples structural logic from low-level geometry for efficient training while maintaining the expressiveness of complex SVG structure. To further advance the development of SVG synthesis, we introduce MMSVG-2M, a multimodal dataset with two million richly annotated SVG assets, along with a standardized evaluation protocol for conditional SVG generation tasks. Extensive experiments show that OmniSVG outperforms existing methods and demonstrates its potential for integration into professional SVG design workflows.
format Preprint
id arxiv_https___arxiv_org_abs_2504_06263
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle OmniSVG: A Unified Scalable Vector Graphics Generation Model
Yang, Yiying
Cheng, Wei
Chen, Sijin
Zeng, Xianfang
Yin, Fukun
Zhang, Jiaxu
Wang, Liao
Yu, Gang
Ma, Xingjun
Jiang, Yu-Gang
Computer Vision and Pattern Recognition
Scalable Vector Graphics (SVG) is an important image format widely adopted in graphic design because of their resolution independence and editability. The study of generating high-quality SVG has continuously drawn attention from both designers and researchers in the AIGC community. However, existing methods either produces unstructured outputs with huge computational cost or is limited to generating monochrome icons of over-simplified structures. To produce high-quality and complex SVG, we propose OmniSVG, a unified framework that leverages pre-trained Vision-Language Models (VLMs) for end-to-end multimodal SVG generation. By parameterizing SVG commands and coordinates into discrete tokens, OmniSVG decouples structural logic from low-level geometry for efficient training while maintaining the expressiveness of complex SVG structure. To further advance the development of SVG synthesis, we introduce MMSVG-2M, a multimodal dataset with two million richly annotated SVG assets, along with a standardized evaluation protocol for conditional SVG generation tasks. Extensive experiments show that OmniSVG outperforms existing methods and demonstrates its potential for integration into professional SVG design workflows.
title OmniSVG: A Unified Scalable Vector Graphics Generation Model
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2504.06263