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Main Authors: Yang, Yuhang, Liu, Fengqi, Lu, Yixing, Zhao, Qin, Wu, Pingyu, Zhai, Wei, Yi, Ran, Cao, Yang, Ma, Lizhuang, Zha, Zheng-Jun, Dong, Junting
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2504.06982
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author Yang, Yuhang
Liu, Fengqi
Lu, Yixing
Zhao, Qin
Wu, Pingyu
Zhai, Wei
Yi, Ran
Cao, Yang
Ma, Lizhuang
Zha, Zheng-Jun
Dong, Junting
author_facet Yang, Yuhang
Liu, Fengqi
Lu, Yixing
Zhao, Qin
Wu, Pingyu
Zhai, Wei
Yi, Ran
Cao, Yang
Ma, Lizhuang
Zha, Zheng-Jun
Dong, Junting
contents 3D human digitization has long been a highly pursued yet challenging task. Existing methods aim to generate high-quality 3D digital humans from single or multiple views, but remain primarily constrained by current paradigms and the scarcity of 3D human assets. Specifically, recent approaches fall into several paradigms: optimization-based and feed-forward (both single-view regression and multi-view generation with reconstruction). However, they are limited by slow speed, low quality, cascade reasoning, and ambiguity in mapping low-dimensional planes to high-dimensional space due to occlusion and invisibility, respectively. Furthermore, existing 3D human assets remain small-scale, insufficient for large-scale training. To address these challenges, we propose a latent space generation paradigm for 3D human digitization, which involves compressing multi-view images into Gaussians via a UV-structured VAE, along with DiT-based conditional generation, we transform the ill-posed low-to-high-dimensional mapping problem into a learnable distribution shift, which also supports end-to-end inference. In addition, we employ the multi-view optimization approach combined with synthetic data to construct the HGS-1M dataset, which contains $1$ million 3D Gaussian assets to support the large-scale training. Experimental results demonstrate that our paradigm, powered by large-scale training, produces high-quality 3D human Gaussians with intricate textures, facial details, and loose clothing deformation.
format Preprint
id arxiv_https___arxiv_org_abs_2504_06982
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle SIGMAN:Scaling 3D Human Gaussian Generation with Millions of Assets
Yang, Yuhang
Liu, Fengqi
Lu, Yixing
Zhao, Qin
Wu, Pingyu
Zhai, Wei
Yi, Ran
Cao, Yang
Ma, Lizhuang
Zha, Zheng-Jun
Dong, Junting
Computer Vision and Pattern Recognition
3D human digitization has long been a highly pursued yet challenging task. Existing methods aim to generate high-quality 3D digital humans from single or multiple views, but remain primarily constrained by current paradigms and the scarcity of 3D human assets. Specifically, recent approaches fall into several paradigms: optimization-based and feed-forward (both single-view regression and multi-view generation with reconstruction). However, they are limited by slow speed, low quality, cascade reasoning, and ambiguity in mapping low-dimensional planes to high-dimensional space due to occlusion and invisibility, respectively. Furthermore, existing 3D human assets remain small-scale, insufficient for large-scale training. To address these challenges, we propose a latent space generation paradigm for 3D human digitization, which involves compressing multi-view images into Gaussians via a UV-structured VAE, along with DiT-based conditional generation, we transform the ill-posed low-to-high-dimensional mapping problem into a learnable distribution shift, which also supports end-to-end inference. In addition, we employ the multi-view optimization approach combined with synthetic data to construct the HGS-1M dataset, which contains $1$ million 3D Gaussian assets to support the large-scale training. Experimental results demonstrate that our paradigm, powered by large-scale training, produces high-quality 3D human Gaussians with intricate textures, facial details, and loose clothing deformation.
title SIGMAN:Scaling 3D Human Gaussian Generation with Millions of Assets
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2504.06982