Youth as Advisors in Participatory Design: Situating Teens' Expertise in Everyday Algorithm Auditing with Teachers and Researchers

Fuente: arXiv
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Autores principales: Noh, Daniel J., Fields, Deborah A., Morales-Navarro, Luis, Cabrera-Sutch, Alexis, Kafai, Yasmin B., Metaxa, Danaé
Formato: Preprint
Publicado: 2025
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author Noh, Daniel J.
Fields, Deborah A.
Morales-Navarro, Luis
Cabrera-Sutch, Alexis
Kafai, Yasmin B.
Metaxa, Danaé
author_facet Noh, Daniel J.
Fields, Deborah A.
Morales-Navarro, Luis
Cabrera-Sutch, Alexis
Kafai, Yasmin B.
Metaxa, Danaé
contents Research on children and youth's participation in different roles in the design of technologies is one of the core contributions in child-computer interaction studies. Building on this work, we situate youth as advisors to a group of high school computer science teacher- and researcher-designers creating learning activities in the context of emerging technologies. Specifically, we explore algorithm auditing as a potential entry point for youth and adults to critically evaluate generative AI algorithmic systems, with the goal of designing classroom lessons. Through a two-hour session where three teenagers (16-18 years) served as advisors, we (1) examine the types of expertise the teens shared and (2) identify back stage design elements that fostered their agency and voice in this advisory role. Our discussion considers opportunities and challenges in situating youth as advisors, providing recommendations for actions that researchers, facilitators, and teachers can take to make this unusual arrangement feasible and productive.
format Preprint
id arxiv_https___arxiv_org_abs_2504_07202
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Youth as Advisors in Participatory Design: Situating Teens' Expertise in Everyday Algorithm Auditing with Teachers and Researchers
Noh, Daniel J.
Fields, Deborah A.
Morales-Navarro, Luis
Cabrera-Sutch, Alexis
Kafai, Yasmin B.
Metaxa, Danaé
Human-Computer Interaction
Computers and Society
H.5.0; K.3.2
Research on children and youth's participation in different roles in the design of technologies is one of the core contributions in child-computer interaction studies. Building on this work, we situate youth as advisors to a group of high school computer science teacher- and researcher-designers creating learning activities in the context of emerging technologies. Specifically, we explore algorithm auditing as a potential entry point for youth and adults to critically evaluate generative AI algorithmic systems, with the goal of designing classroom lessons. Through a two-hour session where three teenagers (16-18 years) served as advisors, we (1) examine the types of expertise the teens shared and (2) identify back stage design elements that fostered their agency and voice in this advisory role. Our discussion considers opportunities and challenges in situating youth as advisors, providing recommendations for actions that researchers, facilitators, and teachers can take to make this unusual arrangement feasible and productive.
title Youth as Advisors in Participatory Design: Situating Teens' Expertise in Everyday Algorithm Auditing with Teachers and Researchers
topic Human-Computer Interaction
Computers and Society
H.5.0; K.3.2
url https://arxiv.org/abs/2504.07202