InteractAvatar: Modeling Hand-Face Interaction in Photorealistic Avatars with Deformable Gaussians

Fuente: arXiv
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Auteurs principaux: Chen, Kefan, Oprea, Sergiu, Theiss, Justin, Mohan, Sreyas, Sridhar, Srinath, Prakash, Aayush
Format: Preprint
Publié: 2025
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author Chen, Kefan
Oprea, Sergiu
Theiss, Justin
Mohan, Sreyas
Sridhar, Srinath
Prakash, Aayush
author_facet Chen, Kefan
Oprea, Sergiu
Theiss, Justin
Mohan, Sreyas
Sridhar, Srinath
Prakash, Aayush
contents With the rising interest from the community in digital avatars coupled with the importance of expressions and gestures in communication, modeling natural avatar behavior remains an important challenge across many industries such as teleconferencing, gaming, and AR/VR. Human hands are the primary tool for interacting with the environment and essential for realistic human behavior modeling, yet existing 3D hand and head avatar models often overlook the crucial aspect of hand-body interactions, such as between hand and face. We present InteracttAvatar, the first model to faithfully capture the photorealistic appearance of dynamic hand and non-rigid hand-face interactions. Our novel Dynamic Gaussian Hand model, combining template model and 3D Gaussian Splatting as well as a dynamic refinement module, captures pose-dependent change, e.g. the fine wrinkles and complex shadows that occur during articulation. Importantly, our hand-face interaction module models the subtle geometry and appearance dynamics that underlie common gestures. Through experiments of novel view synthesis, self reenactment and cross-identity reenactment, we demonstrate that InteracttAvatar can reconstruct hand and hand-face interactions from monocular or multiview videos with high-fidelity details and be animated with novel poses.
format Preprint
id arxiv_https___arxiv_org_abs_2504_07949
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle InteractAvatar: Modeling Hand-Face Interaction in Photorealistic Avatars with Deformable Gaussians
Chen, Kefan
Oprea, Sergiu
Theiss, Justin
Mohan, Sreyas
Sridhar, Srinath
Prakash, Aayush
Computer Vision and Pattern Recognition
With the rising interest from the community in digital avatars coupled with the importance of expressions and gestures in communication, modeling natural avatar behavior remains an important challenge across many industries such as teleconferencing, gaming, and AR/VR. Human hands are the primary tool for interacting with the environment and essential for realistic human behavior modeling, yet existing 3D hand and head avatar models often overlook the crucial aspect of hand-body interactions, such as between hand and face. We present InteracttAvatar, the first model to faithfully capture the photorealistic appearance of dynamic hand and non-rigid hand-face interactions. Our novel Dynamic Gaussian Hand model, combining template model and 3D Gaussian Splatting as well as a dynamic refinement module, captures pose-dependent change, e.g. the fine wrinkles and complex shadows that occur during articulation. Importantly, our hand-face interaction module models the subtle geometry and appearance dynamics that underlie common gestures. Through experiments of novel view synthesis, self reenactment and cross-identity reenactment, we demonstrate that InteracttAvatar can reconstruct hand and hand-face interactions from monocular or multiview videos with high-fidelity details and be animated with novel poses.
title InteractAvatar: Modeling Hand-Face Interaction in Photorealistic Avatars with Deformable Gaussians
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2504.07949