Saved in:
| Main Authors: | Liu, Junbang, Huang, Enpei, Mao, Dongxing, Zhang, Hui, Song, Xinyuan, Ni, Yongxin |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2504.08100 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
GazeGaussian: High-Fidelity Gaze Redirection with 3D Gaussian Splatting
by: Wei, Xiaobao, et al.
Published: (2024)
by: Wei, Xiaobao, et al.
Published: (2024)
CCL-LGS: Contrastive Codebook Learning for 3D Language Gaussian Splatting
by: Tian, Lei, et al.
Published: (2025)
by: Tian, Lei, et al.
Published: (2025)
BiGS: Bidirectional Gaussian Primitives for Relightable 3D Gaussian Splatting
by: Liu, Zhenyuan, et al.
Published: (2024)
by: Liu, Zhenyuan, et al.
Published: (2024)
Improving Densification in 3D Gaussian Splatting for High-Fidelity Rendering
by: Deng, Xiaobin, et al.
Published: (2025)
by: Deng, Xiaobin, et al.
Published: (2025)
Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernels
by: Chen, Haodong, et al.
Published: (2024)
by: Chen, Haodong, et al.
Published: (2024)
3D-Consistent Human Avatars with Sparse Inputs via Gaussian Splatting and Contrastive Learning
by: Zhao, Haoyu, et al.
Published: (2024)
by: Zhao, Haoyu, et al.
Published: (2024)
3D Gaussian Splatting with Self-Constrained Priors for High Fidelity Surface Reconstruction
by: Noda, Takeshi, et al.
Published: (2026)
by: Noda, Takeshi, et al.
Published: (2026)
G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior
by: Ni, Junfeng, et al.
Published: (2025)
by: Ni, Junfeng, et al.
Published: (2025)
VRsketch2Gaussian: 3D VR Sketch Guided 3D Object Generation with Gaussian Splatting
by: Gu, Songen, et al.
Published: (2025)
by: Gu, Songen, et al.
Published: (2025)
Learning High-Fidelity Robot Self-Model with Articulated 3D Gaussian Splatting
by: Hu, Kejun, et al.
Published: (2025)
by: Hu, Kejun, et al.
Published: (2025)
PrismGS: Physically-Grounded Anti-Aliasing for High-Fidelity Large-Scale 3D Gaussian Splatting
by: Zhong, Houqiang, et al.
Published: (2025)
by: Zhong, Houqiang, et al.
Published: (2025)
3D Gaussian Splatting against Moving Objects for High-Fidelity Street Scene Reconstruction
by: Zheng, Peizhen, et al.
Published: (2025)
by: Zheng, Peizhen, et al.
Published: (2025)
Semantic-guided Gaussian Splatting for High-Fidelity Underwater Scene Reconstruction
by: Jiang, Zhuodong, et al.
Published: (2025)
by: Jiang, Zhuodong, et al.
Published: (2025)
SecureGS: Boosting the Security and Fidelity of 3D Gaussian Splatting Steganography
by: Zhang, Xuanyu, et al.
Published: (2025)
by: Zhang, Xuanyu, et al.
Published: (2025)
DET-GS: Depth- and Edge-Aware Regularization for High-Fidelity 3D Gaussian Splatting
by: Huang, Zexu, et al.
Published: (2025)
by: Huang, Zexu, et al.
Published: (2025)
Habitat-GS: A High-Fidelity Navigation Simulator with Dynamic Gaussian Splatting
by: Xia, Ziyuan, et al.
Published: (2026)
by: Xia, Ziyuan, et al.
Published: (2026)
ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splatting
by: Li, Yuetao, et al.
Published: (2024)
by: Li, Yuetao, et al.
Published: (2024)
GaussianSR: High Fidelity 2D Gaussian Splatting for Arbitrary-Scale Image Super-Resolution
by: Hu, Jintong, et al.
Published: (2024)
by: Hu, Jintong, et al.
Published: (2024)
HyperGaussians: High-Dimensional Gaussian Splatting for High-Fidelity Animatable Face Avatars
by: Serifi, Gent, et al.
Published: (2025)
by: Serifi, Gent, et al.
Published: (2025)
AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field
by: Liu, Rong, et al.
Published: (2024)
by: Liu, Rong, et al.
Published: (2024)
SyncTalk++: High-Fidelity and Efficient Synchronized Talking Heads Synthesis Using Gaussian Splatting
by: Peng, Ziqiao, et al.
Published: (2025)
by: Peng, Ziqiao, et al.
Published: (2025)
HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting
by: Liu, Xian, et al.
Published: (2023)
by: Liu, Xian, et al.
Published: (2023)
REALM: An MLLM-Agent Framework for Open World 3D Reasoning Segmentation and Editing on Gaussian Splatting
by: Shi, Changyue, et al.
Published: (2025)
by: Shi, Changyue, et al.
Published: (2025)
GaussianTalker: Real-Time High-Fidelity Talking Head Synthesis with Audio-Driven 3D Gaussian Splatting
by: Cho, Kyusun, et al.
Published: (2024)
by: Cho, Kyusun, et al.
Published: (2024)
studentSplat: Your Student Model Learns Single-view 3D Gaussian Splatting
by: Pan, Yimu, et al.
Published: (2026)
by: Pan, Yimu, et al.
Published: (2026)
RadarSplat: Radar Gaussian Splatting for High-Fidelity Data Synthesis and 3D Reconstruction of Autonomous Driving Scenes
by: Kung, Pou-Chun, et al.
Published: (2025)
by: Kung, Pou-Chun, et al.
Published: (2025)
PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction
by: Chen, Danpeng, et al.
Published: (2024)
by: Chen, Danpeng, et al.
Published: (2024)
TreeGaussian: Tree-Guided Cascaded Contrastive Learning for Hierarchical Consistent 3D Gaussian Scene Segmentation and Understanding
by: You, Jingbin, et al.
Published: (2026)
by: You, Jingbin, et al.
Published: (2026)
DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation
by: Tang, Jiaxiang, et al.
Published: (2023)
by: Tang, Jiaxiang, et al.
Published: (2023)
DreamGaussian4D: Generative 4D Gaussian Splatting
by: Ren, Jiawei, et al.
Published: (2023)
by: Ren, Jiawei, et al.
Published: (2023)
LP-3DGS: Learning to Prune 3D Gaussian Splatting
by: Zhang, Zhaoliang, et al.
Published: (2024)
by: Zhang, Zhaoliang, et al.
Published: (2024)
GS-CLIP: Gaussian Splatting for Contrastive Language-Image-3D Pretraining from Real-World Data
by: Li, Haoyuan, et al.
Published: (2024)
by: Li, Haoyuan, et al.
Published: (2024)
Introducing Unbiased Depth into 2D Gaussian Splatting for High-accuracy Surface Reconstruction
by: Yang, Yixin, et al.
Published: (2025)
by: Yang, Yixin, et al.
Published: (2025)
ScalingGaussian: Enhancing 3D Content Creation with Generative Gaussian Splatting
by: Chen, Shen, et al.
Published: (2024)
by: Chen, Shen, et al.
Published: (2024)
Generative Gaussian Splatting for Unbounded 3D City Generation
by: Xie, Haozhe, et al.
Published: (2024)
by: Xie, Haozhe, et al.
Published: (2024)
GaussianStego: A Generalizable Stenography Pipeline for Generative 3D Gaussians Splatting
by: Li, Chenxin, et al.
Published: (2024)
by: Li, Chenxin, et al.
Published: (2024)
SplatMesh: Interactive 3D Segmentation and Editing Using Mesh-Based Gaussian Splatting
by: Zhou, Kaichen, et al.
Published: (2023)
by: Zhou, Kaichen, et al.
Published: (2023)
Deformable Gaussian Splatting for Efficient and High-Fidelity Reconstruction of Surgical Scenes
by: Shan, Jiwei, et al.
Published: (2025)
by: Shan, Jiwei, et al.
Published: (2025)
SG-Splatting: Accelerating 3D Gaussian Splatting with Spherical Gaussians
by: Wang, Yiwen, et al.
Published: (2024)
by: Wang, Yiwen, et al.
Published: (2024)
Splats in Splats++: Robust and Generalizable 3D Gaussian Splatting Steganography
by: Guo, Yijia, et al.
Published: (2026)
by: Guo, Yijia, et al.
Published: (2026)
Similar Items
-
GazeGaussian: High-Fidelity Gaze Redirection with 3D Gaussian Splatting
by: Wei, Xiaobao, et al.
Published: (2024) -
CCL-LGS: Contrastive Codebook Learning for 3D Language Gaussian Splatting
by: Tian, Lei, et al.
Published: (2025) -
BiGS: Bidirectional Gaussian Primitives for Relightable 3D Gaussian Splatting
by: Liu, Zhenyuan, et al.
Published: (2024) -
Improving Densification in 3D Gaussian Splatting for High-Fidelity Rendering
by: Deng, Xiaobin, et al.
Published: (2025) -
Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernels
by: Chen, Haodong, et al.
Published: (2024)