Towards Unconstrained 2D Pose Estimation of the Human Spine

Fuente: arXiv
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Auteurs principaux: Khan, Muhammad Saif Ullah, Krauß, Stephan, Stricker, Didier
Format: Preprint
Publié: 2025
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author Khan, Muhammad Saif Ullah
Krauß, Stephan
Stricker, Didier
author_facet Khan, Muhammad Saif Ullah
Krauß, Stephan
Stricker, Didier
contents We present SpineTrack, the first comprehensive dataset for 2D spine pose estimation in unconstrained settings, addressing a crucial need in sports analytics, healthcare, and realistic animation. Existing pose datasets often simplify the spine to a single rigid segment, overlooking the nuanced articulation required for accurate motion analysis. In contrast, SpineTrack annotates nine detailed spinal keypoints across two complementary subsets: a synthetic set comprising 25k annotations created using Unreal Engine with biomechanical alignment through OpenSim, and a real-world set comprising over 33k annotations curated via an active learning pipeline that iteratively refines automated annotations with human feedback. This integrated approach ensures anatomically consistent labels at scale, even for challenging, in-the-wild images. We further introduce SpinePose, extending state-of-the-art body pose estimators using knowledge distillation and an anatomical regularization strategy to jointly predict body and spine keypoints. Our experiments in both general and sports-specific contexts validate the effectiveness of SpineTrack for precise spine pose estimation, establishing a robust foundation for future research in advanced biomechanical analysis and 3D spine reconstruction in the wild.
format Preprint
id arxiv_https___arxiv_org_abs_2504_08110
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Towards Unconstrained 2D Pose Estimation of the Human Spine
Khan, Muhammad Saif Ullah
Krauß, Stephan
Stricker, Didier
Computer Vision and Pattern Recognition
We present SpineTrack, the first comprehensive dataset for 2D spine pose estimation in unconstrained settings, addressing a crucial need in sports analytics, healthcare, and realistic animation. Existing pose datasets often simplify the spine to a single rigid segment, overlooking the nuanced articulation required for accurate motion analysis. In contrast, SpineTrack annotates nine detailed spinal keypoints across two complementary subsets: a synthetic set comprising 25k annotations created using Unreal Engine with biomechanical alignment through OpenSim, and a real-world set comprising over 33k annotations curated via an active learning pipeline that iteratively refines automated annotations with human feedback. This integrated approach ensures anatomically consistent labels at scale, even for challenging, in-the-wild images. We further introduce SpinePose, extending state-of-the-art body pose estimators using knowledge distillation and an anatomical regularization strategy to jointly predict body and spine keypoints. Our experiments in both general and sports-specific contexts validate the effectiveness of SpineTrack for precise spine pose estimation, establishing a robust foundation for future research in advanced biomechanical analysis and 3D spine reconstruction in the wild.
title Towards Unconstrained 2D Pose Estimation of the Human Spine
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2504.08110